package com.mony.crazydriver.characters; import com.badlogic.gdx.graphics.g2d.Animation; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.TimeUtils; import com.mony.crazydriver.managers.SpriteManager; import com.mony.crazydriver.util.Constants; public class Objetos extends Character{ private float speed=0f; private long ultimoObjeto; public Objetos(Animation animation, float x, float y,float velocidad) { super(animation, x, y); velocidad=this.speed; } @Override public void update(float dt){ super.update(dt); if (TimeUtils.nanoTime() - ultimoObjeto > 5099000000l){ position.x = MathUtils.random(0, 500-16); position.y = MathUtils.random(0, 500-16); rect.x=position.x; rect.y=position.y; ultimoObjeto=TimeUtils.nanoTime(); } } }