/* * CraftZ * Copyright (C) JangoBrick <http://jangobrick.de/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package craftZ.modules; import org.bukkit.Sound; import org.bukkit.entity.Item; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.inventory.InventoryClickEvent; import org.bukkit.event.player.PlayerPickupItemEvent; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.PlayerInventory; import craftZ.CraftZ; import craftZ.Module; import craftZ.util.ItemRenamer; public class InventoryModule extends Module { public InventoryModule(CraftZ craftZ) { super(craftZ); } public int calculateNumberAllowed(Inventory inv, ItemStack stack) { if (stack == null) return -1; int allowed = -1; for (Module m : getCraftZ().getModules()) { int ma = m.getNumberAllowed(inv, stack); if (ma >= 0 && (allowed < 0 || allowed > ma)) allowed = ma; } return allowed; } @EventHandler(priority = EventPriority.HIGHEST) public void onPlayerPickupItem(PlayerPickupItemEvent event) { Player p = event.getPlayer(); Item item = event.getItem(); ItemStack stack = item.getItemStack(); if (isWorld(p.getWorld())) { PlayerInventory inv = p.getInventory(); int allowed = calculateNumberAllowed(inv, stack); if (allowed >= 0 && allowed < stack.getAmount()) { event.setCancelled(true); if (allowed > 0) { ItemStack drop = stack.clone(); drop.setAmount(stack.getAmount() - allowed); item.getWorld().dropItem(item.getLocation(), drop); stack.setAmount(allowed); p.getInventory().addItem(stack); item.remove(); p.playSound(p.getLocation(), Sound.ITEM_PICKUP, 0.5f, 2f); } } ItemRenamer.on(p).setSpecificNames(ItemRenamer.DEFAULT_MAP); } } @EventHandler(priority = EventPriority.HIGHEST) public void onInventoryClick(final InventoryClickEvent event) { if (isWorld(event.getWhoClicked().getWorld())) { final ItemStack cursor = event.getCursor(); boolean lower = event.getView().convertSlot(event.getRawSlot()) != event.getRawSlot(); Inventory inv = lower ? event.getView().getBottomInventory() : event.getView().getTopInventory(); if (cursor != null) { final int allowed = calculateNumberAllowed(inv, cursor); if (allowed < 0 || allowed >= cursor.getAmount()) { return; } else { event.setCancelled(true); } } } } }