/*
* CraftZ
* Copyright (C) JangoBrick <http://jangobrick.de/>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package craftZ.modules;
import org.bukkit.Sound;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import craftZ.CraftZ;
import craftZ.Module;
import craftZ.util.ItemRenamer;
public class InventoryModule extends Module {
public InventoryModule(CraftZ craftZ) {
super(craftZ);
}
public int calculateNumberAllowed(Inventory inv, ItemStack stack) {
if (stack == null)
return -1;
int allowed = -1;
for (Module m : getCraftZ().getModules()) {
int ma = m.getNumberAllowed(inv, stack);
if (ma >= 0 && (allowed < 0 || allowed > ma))
allowed = ma;
}
return allowed;
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
Player p = event.getPlayer();
Item item = event.getItem();
ItemStack stack = item.getItemStack();
if (isWorld(p.getWorld())) {
PlayerInventory inv = p.getInventory();
int allowed = calculateNumberAllowed(inv, stack);
if (allowed >= 0 && allowed < stack.getAmount()) {
event.setCancelled(true);
if (allowed > 0) {
ItemStack drop = stack.clone();
drop.setAmount(stack.getAmount() - allowed);
item.getWorld().dropItem(item.getLocation(), drop);
stack.setAmount(allowed);
p.getInventory().addItem(stack);
item.remove();
p.playSound(p.getLocation(), Sound.ITEM_PICKUP, 0.5f, 2f);
}
}
ItemRenamer.on(p).setSpecificNames(ItemRenamer.DEFAULT_MAP);
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onInventoryClick(final InventoryClickEvent event) {
if (isWorld(event.getWhoClicked().getWorld())) {
final ItemStack cursor = event.getCursor();
boolean lower = event.getView().convertSlot(event.getRawSlot()) != event.getRawSlot();
Inventory inv = lower ? event.getView().getBottomInventory() : event.getView().getTopInventory();
if (cursor != null) {
final int allowed = calculateNumberAllowed(inv, cursor);
if (allowed < 0 || allowed >= cursor.getAmount()) {
return;
} else {
event.setCancelled(true);
}
}
}
}
}