/* * CraftZ * Copyright (C) JangoBrick <http://jangobrick.de/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package craftZ.modules; import org.bukkit.ChatColor; import org.bukkit.DyeColor; import org.bukkit.Material; import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.block.Action; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.material.Dye; import craftZ.CraftZ; import craftZ.Module; import craftZ.util.Rewarder.RewardType; public class BloodbagModule extends Module { public BloodbagModule(CraftZ craftZ) { super(craftZ); } @EventHandler(priority = EventPriority.HIGHEST) public void onPlayerInteract(PlayerInteractEvent event) { if (isWorld(event.getPlayer().getWorld())) { FileConfiguration config = getConfig("config"); Player p = event.getPlayer(); Action action = event.getAction(); if (action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK) { if (event.getMaterial() == Material.INK_SACK && event.getItem().getDurability() == 1 && config.getBoolean("Config.players.medical.healing.heal-with-rosered") && !config.getBoolean("Config.players.medical.healing.only-healing-others")) { reduceInHand(p); p.setHealth(20); //p.playSound(p.getLocation(), Sound.BREATH, 1, 1); p.sendMessage(ChatColor.DARK_RED + getMsg("Messages.bloodbag")); } } } } @EventHandler(priority = EventPriority.HIGHEST) public void onEntityDamageByEntity(EntityDamageByEntityEvent event) { Entity entity = event.getEntity(); Entity damager = event.getDamager(); if (isWorld(entity.getWorld())) { if (!event.isCancelled() && damager instanceof Player && entity instanceof Player) { Player pdamager = (Player) damager; ItemStack hand = pdamager.getItemInHand(); Player player = (Player) event.getEntity(); if (hand.getType() == Material.INK_SACK && ((Dye) hand.getData()).getColor() == DyeColor.RED) { if (getConfig("config").getBoolean("Config.players.medical.healing.heal-with-rosered")) { event.setCancelled(true); //eventPlayer.playSound(eventPlayer.getLocation(), Sound.BREATH, 1, 1); //damager.playSound(eventPlayer.getLocation(), Sound.BREATH, 1, 1); if (hand.getAmount() < 2) pdamager.setItemInHand(null); else hand.setAmount(hand.getAmount() - 1); player.setHealth(player.getMaxHealth()); player.sendMessage(ChatColor.DARK_RED + getMsg("Messages.bloodbag")); RewardType.HEAL_PLAYER.reward(pdamager); } } } } } }