package com.ihunda.android.binauralbeat.viz; /* * @author Giorgio Regni * @contact @GiorgioRegni on Twitter * http://twitter.com/GiorgioRegni * * This file is part of Binaural Beats Therapy or BBT. * * BBT is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * BBT is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with BBT. If not, see <http://www.gnu.org/licenses/>. * * BBT project home is at https://github.com/GiorgioRegni/Binaural-Beats */ import java.util.Random; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import com.ihunda.android.binauralbeat.R; import com.ihunda.android.binauralbeat.BBeat; import com.ihunda.android.binauralbeat.CanvasVisualization; public class Hiit implements CanvasVisualization { /** * Beat frequency in Hz */ float freq; float period; Paint pLed; //private static final int COLOR_BG_REST = Color.rgb(70, 147, 171); private Bitmap bgWork; private Bitmap bgRest; private Rect srcR; private Rect dstR; private Random r; boolean isWork = true; public Hiit() { pLed = new Paint(); pLed.setStyle(Paint.Style.FILL); bgWork = BitmapFactory.decodeResource(BBeat.getInstance().getResources(), R.drawable.hiit_work); bgRest = BitmapFactory.decodeResource(BBeat.getInstance().getResources(), R.drawable.hiit_rest); srcR = new Rect(0,0,bgWork.getWidth(),bgWork.getHeight()); dstR = new Rect(0,0,0,0); r = new Random(); } public void redraw(Canvas c, int width, int height, float now, float totalTime) { int ledRadius = width / 8; float ratio; float dperiod = period*50; float trans; dstR.right = width; dstR.bottom = height; ratio = (now % dperiod) / dperiod; if (ratio > 0.5) trans = (1-ratio) * 200; else trans = ratio * 200; if (isWork) { c.drawBitmap(bgWork, srcR, dstR, null); float wx = r.nextFloat(); float wy = r.nextFloat(); pLed.setColor(Color.argb((int) trans, 255, 30, 30)); if (ratio > 0.5f) { c.drawCircle(width/10+8*width/10*wx, height/10+8*height/10*wy, (int) (ledRadius*(ratio-0.5f)*2f), pLed); } else { c.drawCircle(width/10+8*width/10*wx, height/10+8*height/10*wy, (int) (ledRadius*(0.5f-ratio)*2f), pLed); } } else { c.drawBitmap(bgRest, srcR, dstR, null); float radius = width/2; pLed.setColor(Color.argb((int) (trans*0.7), 255, 255, 255)); c.drawCircle(width/2, height/2, radius, pLed); } } public void setFrequency(float beat_frequency) { freq = beat_frequency; period = 1f / beat_frequency; if (freq < 20) isWork = false; else isWork = true; } }