package com.duguang.baseanimation.ui.tab.paralloid.library1; import android.graphics.drawable.Drawable; import android.view.View; import com.duguang.baseanimation.ui.tab.paralloid.library1.transform.Transformer; /** * Suggests that this view will let you parallax others. */ public interface Parallaxor { /** * Which view we want to move by. * <p/> * The view that implements this should call too {@link ParallaxViewController#parallaxViewBy(android.view.View, float)} * * @param view View to move when this moves * @param multiplier 1.0f is the normal amount, a 1:1 ratio, 0.5f would move at half the distance of this view etc.. */ public void parallaxViewBy(View view, float multiplier); /** * Which view we want to move by. * <p/> * The view that implements this should call too {@link ParallaxViewController#parallaxViewBy(android.view.View, float)} * * @param view View to move when this moves * @param transformer how do we want to move the view? (null default to {@link uk.co.chrisjenx.paralloid.transform.LinearTransformer}) * @param multiplier 1.0f is the normal amount, a 1:1 ratio, 0.5f would move at half the distance of this view etc.. */ public void parallaxViewBy(View view, Transformer transformer, float multiplier); /** * This does a bit more than move the background, it will make it fit the view in a way that * it will reach out side its bounds to take into account * * @param drawable Drawable to Parallax * @param multiplier How much to move it by, 1 would be a 1:1 relationship. 0.5 would move the * background and half the rate of the scrolling. */ public void parallaxViewBackgroundBy(View view, Drawable drawable, float multiplier); }