/******************************************************************************* * Copyright (c) 2005 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.draw2d; import java.util.HashMap; import java.util.List; import java.util.Map; import org.eclipse.draw2d.geometry.Rectangle; /** * Animates the layout of a figure's children. The animator will capture the effects of a * layout manager, and then play back the placement of children using linear interpolation * for each child's start and end locations. * <P> * To use an animator, hook it as a layout listener for the figure whose layout is to * be animated, by calling {@link IFigure#addLayoutListener(LayoutListener)}. It is not * necessary to have an animator for every figure in a composition that is undergoing * animation. For example, if a figure without an animator moves during the animation, it * will continue to move and layout its children normally during each step of the * animation. * <P> * Animator must be used in conjunction with layouts. If figures are placed manually using * <code>setBounds()</code>, the animator may not be able to track and playback the * changes that occur. * * @since 3.2 */ public class LayoutAnimator extends Animator implements LayoutListener { static final LayoutAnimator INSTANCE = new LayoutAnimator(); /** * Constructs a new Animator. The default instance ({@link #getDefault()}) can be used on * all figures being animated. * * @since 3.2 */ protected LayoutAnimator() { } /** * Returns an object encapsulating the placement of children in a container. This method * is called to capture both the initial and final states. * @param container the container figure * @return the current state * @since 3.2 */ protected Object getCurrentState(IFigure container) { Map locations = new HashMap(); List children = container.getChildren(); IFigure child; for (int i = 0; i < children.size(); i++) { child = (IFigure)children.get(i); locations.put(child, child.getBounds().getCopy()); } return locations; } /** * Returns the default instance. * @return the default instance * @since 3.2 */ public static LayoutAnimator getDefault() { return INSTANCE; } /** * Hooks invalidation in case animation is in progress. * @see LayoutListener#invalidate(IFigure) */ public final void invalidate(IFigure container) { if (Animation.isInitialRecording()) Animation.hookAnimator(container, this); } /** * Hooks layout in case animation is in progress. * @see org.eclipse.draw2d.LayoutListener#layout(org.eclipse.draw2d.IFigure) */ public final boolean layout(IFigure container) { if (Animation.isAnimating()) return Animation.hookPlayback(container, this); return false; } /** * Plays back the animated layout. * @see Animator#playback(IFigure) */ protected boolean playback(IFigure container) { Map initial = (Map) Animation.getInitialState(this, container); Map ending = (Map) Animation.getFinalState(this, container); if (initial == null) return false; List children = container.getChildren(); float progress = Animation.getProgress(); float ssergorp = 1 - progress; Rectangle rect1, rect2; for (int i = 0; i < children.size(); i++) { IFigure child = (IFigure) children.get(i); rect1 = (Rectangle)initial.get(child); rect2 = (Rectangle)ending.get(child); //TODO need to change this to hide the figure until the end. if (rect1 == null) continue; child.setBounds(new Rectangle( Math.round(progress * rect2.x + ssergorp * rect1.x), Math.round(progress * rect2.y + ssergorp * rect1.y), Math.round(progress * rect2.width + ssergorp * rect1.width), Math.round(progress * rect2.height + ssergorp * rect1.height) )); } return true; } /** * Hooks post layout in case animation is in progress. * @see LayoutListener#postLayout(IFigure) */ public final void postLayout(IFigure container) { if (Animation.isFinalRecording()) Animation.hookNeedsCapture(container, this); } /** * This callback is unused. Reserved for possible future use. * @see LayoutListener#remove(IFigure) */ public final void remove(IFigure child) { } /** * This callback is unused. Reserved for possible future use. * @see LayoutListener#setConstraint(IFigure, Object) */ public final void setConstraint(IFigure child, Object constraint) { } }