/* * Copyright (C) 2014 Brockmann Consult GmbH (info@brockmann-consult.de) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 3 of the License, or (at your option) * any later version. * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, see http://www.gnu.org/licenses/ */ package org.esa.snap.netbeans.tile; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionReferences; import org.openide.awt.ActionRegistration; import org.openide.util.ImageUtilities; import org.openide.util.Lookup; import org.openide.util.NbBundle; import org.openide.util.Utilities; import javax.swing.Action; import java.awt.event.ActionEvent; /** * The "Tile Evenly" action. * * @author Norman Fomferra * @since 1.0 */ @ActionID(category = "Window", id = "org.esa.snap.netbeans.tile.TileEvenlyAction" ) @ActionReferences({ @ActionReference(path = "Menu/Window", position = 220), @ActionReference(path = "Toolbars/Window Arrangement", position = 20) }) @ActionRegistration(displayName = "#CTL_TileEvenlyActionName", lazy = false ) @NbBundle.Messages("CTL_TileEvenlyActionName=Tile Evenly") public class TileEvenlyAction extends TileAction { @SuppressWarnings("UnusedDeclaration") public TileEvenlyAction() { this(Utilities.actionsGlobalContext()); } public TileEvenlyAction(Lookup actionContext) { super(actionContext); putValue(NAME, Bundle.CTL_TileEvenlyActionName()); putValue(SMALL_ICON, ImageUtilities.loadImageIcon("org/esa/snap/netbeans/tile/icons/TileEvenly20.png", false)); } @Override public void actionPerformed(ActionEvent e) { getTileable().tileEvenly(); } @Override public Action createContextAwareInstance(Lookup actionContext) { return new TileEvenlyAction(actionContext); } }