/* * Copyright (C) 2010 Brockmann Consult GmbH (info@brockmann-consult.de) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 3 of the License, or (at your option) * any later version. * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, see http://www.gnu.org/licenses/ */ package org.esa.snap.ui; import javax.swing.Icon; import java.awt.Component; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.geom.AffineTransform; import java.awt.image.RenderedImage; /** * An adapter class which supplies a <code>RenderedImage</code> with the <code>Icon</code> interface. */ public class RenderedImageIcon implements Icon { private RenderedImage _image; /** * Constructs a new <code>RenderedImageIcon</code> for the given <code>RenderedImage</code>. * * @param image the image to be wrapped */ public RenderedImageIcon(RenderedImage image) { _image = image; } /** * Returns the wrapped <code>RenderedImage</code>. */ public RenderedImage getImage() { return _image; } /** * Returns the icon's width. * * @return an int specifying the fixed width of the icon. */ public int getIconWidth() { return _image.getWidth(); } /** * Returns the icon's height. * * @return an int specifying the fixed height of the icon. */ public int getIconHeight() { return _image.getHeight(); } /** * Draw the icon at the specified location. Icon implementations may use the Component argument to get properties * useful for painting, e.g. the foreground or background color. */ public void paintIcon(Component c, Graphics g, int x, int y) { Graphics2D g2D = (Graphics2D) g; g2D.drawRenderedImage(_image, AffineTransform.getTranslateInstance(x, y)); } }