/** * Copyright (c) 2009-2011 SKRATCHDOT.COM * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * http://www.eclipse.org/legal/epl-v10.html * * Initial modeling finished using information provided by: * http://www.sonicspot.com/guide/wavefiles.html * * Contributors: * JEFF |:at:| SKRATCHDOT |:dot:| COM * * $Id$ */ package com.skratchdot.riff.wav; import org.eclipse.emf.ecore.EObject; import com.skratchdot.riff.wav.util.ExtendedByteBuffer; import com.skratchdot.riff.wav.util.RiffWaveException; /** * <!-- begin-user-doc --> * A representation of the model object '<em><b>Chunk</b></em>'. * <!-- end-user-doc --> * * <p> * The following features are supported: * <ul> * <li>{@link com.skratchdot.riff.wav.Chunk#getBlockAlignedSize <em>Block Aligned Size</em>}</li> * <li>{@link com.skratchdot.riff.wav.Chunk#getSize <em>Size</em>}</li> * <li>{@link com.skratchdot.riff.wav.Chunk#getChunkTypeID <em>Chunk Type ID</em>}</li> * <li>{@link com.skratchdot.riff.wav.Chunk#getChunkTypeIDValue <em>Chunk Type ID Value</em>}</li> * </ul> * </p> * * @see com.skratchdot.riff.wav.WavPackage#getChunk() * @model abstract="true" * @generated */ public interface Chunk extends EObject { /** * Returns the value of the '<em><b>Block Aligned Size</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Block Aligned Size</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Block Aligned Size</em>' attribute. * @see com.skratchdot.riff.wav.WavPackage#getChunk_BlockAlignedSize() * @model transient="true" changeable="false" volatile="true" derived="true" * @generated */ long getBlockAlignedSize(); /** * Returns the value of the '<em><b>Size</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Size</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Size</em>' attribute. * @see com.skratchdot.riff.wav.WavPackage#getChunk_Size() * @model transient="true" changeable="false" volatile="true" derived="true" * @generated */ long getSize(); /** * Returns the value of the '<em><b>Chunk Type ID</b></em>' attribute. * The literals are from the enumeration {@link com.skratchdot.riff.wav.ChunkTypeID}. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Chunk Type ID</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Chunk Type ID</em>' attribute. * @see com.skratchdot.riff.wav.ChunkTypeID * @see com.skratchdot.riff.wav.WavPackage#getChunk_ChunkTypeID() * @model transient="true" changeable="false" volatile="true" derived="true" * @generated */ ChunkTypeID getChunkTypeID(); /** * Returns the value of the '<em><b>Chunk Type ID Value</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Chunk Type ID Value</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Chunk Type ID Value</em>' attribute. * @see com.skratchdot.riff.wav.WavPackage#getChunk_ChunkTypeIDValue() * @model transient="true" changeable="false" volatile="true" derived="true" * @generated */ int getChunkTypeIDValue(); /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @model exceptions="com.skratchdot.riff.wav.RiffWaveException" bufDataType="com.skratchdot.riff.wav.ExtendedByteBuffer" * @generated */ void init(RIFFWave riffWave, ExtendedByteBuffer buf) throws RiffWaveException; /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @model exceptions="com.skratchdot.riff.wav.RiffWaveException" * @generated */ byte[] toByteArray() throws RiffWaveException; } // Chunk