/* * Copyright (c) 2012, 2016, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package com.oracle.truffle.api.nodes; import com.oracle.truffle.api.TruffleRuntime; import com.oracle.truffle.api.frame.VirtualFrame; /** * A node that is repeatedly invoked as part of a Truffle loop control structure. Repeating nodes * must extend {@link Node} or a subclass of {@link Node}. * * Repeating nodes are intended to be implemented by guest language implementations. For a full * usage example please see {@link LoopNode}. * * @see LoopNode * @see TruffleRuntime#createLoopNode(RepeatingNode) * @since 0.8 or earlier */ public interface RepeatingNode extends NodeInterface { /** * Repeatedly invoked by a {@link LoopNode loop node} implementation until the method returns * <code>false</code> or throws an exception. * * @param frame the current execution frame passed through the interpreter * @return <code>true</code> if the method should be executed again to complete the loop and * <code>false</code> if it must not. * @since 0.8 or earlier */ boolean executeRepeating(VirtualFrame frame); }