/* * Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package com.oracle.truffle.api.nodes; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * Specifies for a method that the loops with constant number of invocations should be fully * unrolled. * * @since 0.8 or earlier */ @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.METHOD) public @interface ExplodeLoop { /** * Controls behavior of {@link ExplodeLoop} annotation. * * @since 0.15 */ enum LoopExplosionKind { /** * Fully unroll all loops. The loops must have a known finite number of iterations. If a * loop has multiple loop ends, they are merged so that the subsequent loop iteration is * processed only once. For example, a loop with 4 iterations and 2 loop ends leads to * 1+1+1+1 = 4 copies of the loop body. * * @since 0.15 */ FULL_UNROLL, /** * Fully explode all loops. The loops must have a known finite number of iterations. If a * loop has multiple loop ends, they are not merged so that subsequent loop iterations are * processed multiple times. For example, a loop with 4 iterations and 2 loop ends leads to * 1+2+4+8 = 15 copies of the loop body. * * @since 0.15 */ FULL_EXPLODE, /** * Like {@link #FULL_EXPLODE}, but in addition explosion does not stop at loop exits. Code * after the loop is duplicated for every loop exit of every loop iteration. For example, a * loop with 4 iterations and 2 loop exits leads to 4 * 2 = 8 copies of the code after the * loop. * * @since 0.15 */ FULL_EXPLODE_UNTIL_RETURN, /** * like {@link #FULL_EXPLODE}, but copies of the loop body that have the exact same state * (all local variables have the same value) are merged. This reduces the number of copies * necessary, but can introduce loops again. This kind is useful for bytecode interpreter * loops. * * @since 0.15 */ MERGE_EXPLODE } /** * The loop explosion kind. * * @since 0.15 */ LoopExplosionKind kind() default LoopExplosionKind.FULL_UNROLL; /** * @deprecated Use {@link #kind} = {@link LoopExplosionKind#MERGE_EXPLODE} instead of setting * this property to true. */ @Deprecated boolean merge() default false; }