/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* $Id$ */ package org.apache.fop.render; import java.io.IOException; /** * This interface represents an optional feature that can be provided by * a renderer. It is exposed by calling the getGraphics2DAdapter() method * on the renderer. Renderers that support this feature allow painting * of arbitrary images through a Graphics2D instance. */ public interface Graphics2DAdapter { /** * Paints an arbitrary images on a given Graphics2D instance. The renderer * providing this functionality must set up a Graphics2D instance so that * the image with the given extents (in mpt) can be painted by the painter * passed to this method. The Graphics2DImagePainter is then passed this * Graphics2D instance so the image can be painted. * @param painter the painter which will paint the actual image * @param context the renderer context for the current renderer * @param x X position of the image * @param y Y position of the image * @param width width of the image * @param height height of the image * @throws IOException In case of an I/O error while writing the output format */ void paintImage(org.apache.xmlgraphics.java2d.Graphics2DImagePainter painter, RendererContext context, int x, int y, int width, int height) throws IOException; /** * Paints an arbitrary images on a given Graphics2D instance. The renderer * providing this functionality must set up a Graphics2D instance so that * the image with the given extents (in mpt) can be painted by the painter * passed to this method. The Graphics2DImagePainter is then passed this * Graphics2D instance so the image can be painted. * @param painter the painter which will paint the actual image * @param context the renderer context for the current renderer * @param x X position of the image * @param y Y position of the image * @param width width of the image * @param height height of the image * @throws IOException In case of an I/O error while writing the output format * @deprecated Use the variant with the Graphics2DImagePainter from XML Graphics Commons instead */ void paintImage(Graphics2DImagePainter painter, RendererContext context, int x, int y, int width, int height) throws IOException; }