/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* $Id$ */ package org.apache.fop.fo.properties; import org.apache.fop.fo.PropertyList; /** * Stores all common aural properties. * See Sec. 7.6 of the XSL-FO Standard. * Public "structure" allows direct member access. */ public class CommonAural { // @SuppressFBWarnings("UUF_UNUSED_PUBLIC_OR_PROTECTED_FIELD") /** * The "azimuth" property. */ public int azimuth; /** * The "cueAfter" property. */ public String cueAfter; /** * The "cueBefore" property. */ public String cueBefore; /** * The "elevation" property. */ public int elevation; /** * The "pauseAfter" property. */ public int pauseAfter; /** * The "pauseBefore" property. */ public int pauseBefore; /** * The "pitch" property. */ public int pitch; /** * The "pitch-range" property. */ public int pitchRange; /** * The "playDuring" property. */ public int playDuring; /** * The "richness" property. */ public int richness; /** * The "speak" property. */ public int speak; /** * The "speak-header" property. */ public int speakHeader; /** * The "speak-numeral" property. */ public int speakNumeral; /** * The "speak-punctuation" property. */ public int speakPunctuation; /** * The "speech-rate" property. */ public int speechRate; /** * The "stress" property. */ public int stress; /** * The "voice-family" property. */ public int voiceFamily; /** * The "volume" property. */ public int volume; /** * Create a CommonAbsolutePosition object. * @param pList The PropertyList with propery values. */ public CommonAural(PropertyList pList) { } }