package de.fau.cs.mad.fly.levels;
import de.fau.cs.mad.fly.game.GameControllerBuilder;
/**
* Default level script class without any additional features.
* <p>
* Is used if no other level script class is defined or the defined one is not
* implemented.
*
* @author Tobi
*
*/
public class DefaultLevel implements ILevel {
@Override
public void create(GameControllerBuilder builder) {
// no extra features needed in the default level.
}
}