package de.fau.cs.mad.fly.levels; import de.fau.cs.mad.fly.game.GameControllerBuilder; /** * Default level script class without any additional features. * <p> * Is used if no other level script class is defined or the defined one is not * implemented. * * @author Tobi * */ public class DefaultLevel implements ILevel { @Override public void create(GameControllerBuilder builder) { // no extra features needed in the default level. } }