/** * Copyright 2013 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.devcoin.core; import com.google.devcoin.utils.Threading; import com.google.common.annotations.VisibleForTesting; import com.google.common.base.Joiner; import com.google.common.util.concurrent.ListenableFuture; import com.google.common.util.concurrent.SettableFuture; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.Collections; import java.util.List; import java.util.Random; /** * Represents a single transaction broadcast that we are performing. A broadcast occurs after a new transaction is created * (typically by a {@link Wallet} and needs to be sent to the network. A broadcast can succeed or fail. A success is * defined as seeing the transaction be announced by peers via inv messages, thus indicating their acceptance. A failure * is defined as not reaching acceptance within a timeout period, or getting an explicit error message from peers * indicating that the transaction was not acceptable (this isn't currently implemented in v0.8 of the network protocol * but should be coming in 0.9). */ public class TransactionBroadcast { private static final Logger log = LoggerFactory.getLogger(TransactionBroadcast.class); private final SettableFuture<Transaction> future = SettableFuture.create(); private final PeerGroup peerGroup; private final Transaction tx; private int minConnections; private int numWaitingFor, numToBroadcastTo; // Used for the peers permutation: unit tests replace this to make themselves deterministic. @VisibleForTesting static Random random = new Random(); private Transaction pinnedTx; public TransactionBroadcast(PeerGroup peerGroup, Transaction tx) { this.peerGroup = peerGroup; this.tx = tx; this.minConnections = Math.max(1, peerGroup.getMinBroadcastConnections()); } public ListenableFuture<Transaction> future() { return future; } public void setMinConnections(int minConnections) { this.minConnections = minConnections; } public ListenableFuture<Transaction> broadcast() { log.info("Waiting for {} peers required for broadcast ...", minConnections); ListenableFuture<PeerGroup> peerAvailabilityFuture = peerGroup.waitForPeers(minConnections); peerAvailabilityFuture.addListener(new EnoughAvailablePeers(), Threading.SAME_THREAD); return future; } private class EnoughAvailablePeers implements Runnable { public void run() { // We now have enough connected peers to send the transaction. // This can be called immediately if we already have enough. Otherwise it'll be called from a peer // thread. // We will send the tx simultaneously to half the connected peers and wait to hear back from at least half // of the other half, i.e., with 4 peers connected we will send the tx to 2 randomly chosen peers, and then // wait for it to show up on one of the other two. This will be taken as sign of network acceptance. As can // be seen, 4 peers is probably too little - it doesn't taken many broken peers for tx propagation to have // a big effect. List<Peer> peers = peerGroup.getConnectedPeers(); // snapshots // We intern the tx here so we are using a canonical version of the object (as it's unfortunately mutable). pinnedTx = peerGroup.getMemoryPool().intern(tx); // Prepare to send the transaction by adding a listener that'll be called when confidence changes. // Only bother with this if we might actually hear back: if (minConnections > 1) pinnedTx.getConfidence().addEventListener(new ConfidenceChange()); // Satoshis code sends an inv in this case and then lets the peer request the tx data. We just // blast out the TX here for a couple of reasons. Firstly it's simpler: in the case where we have // just a single connection we don't have to wait for getdata to be received and handled before // completing the future in the code immediately below. Secondly, it's faster. The reason the // Satoshi client sends an inv is privacy - it means you can't tell if the peer originated the // transaction or not. However, we are not a fully validating node and this is advertised in // our version message, as SPV nodes cannot relay it doesn't give away any additional information // to skip the inv here - we wouldn't send invs anyway. int numConnected = peers.size(); numToBroadcastTo = (int) Math.max(1, Math.round(Math.ceil(peers.size() / 2.0))); numWaitingFor = (int) Math.ceil((peers.size() - numToBroadcastTo) / 2.0); Collections.shuffle(peers, random); peers = peers.subList(0, numToBroadcastTo); log.info("broadcastTransaction: We have {} peers, adding {} to the memory pool and sending to {} peers, will wait for {}: {}", new Object[] { numConnected, tx.getHashAsString(), numToBroadcastTo, numWaitingFor, Joiner.on(",").join(peers) }); for (Peer peer : peers) { try { peer.sendMessage(pinnedTx); // We don't record the peer as having seen the tx in the memory pool because we want to track only // how many peers announced to us. } catch (Exception e) { log.error("Caught exception sending to {}", peer, e); } } // If we've been limited to talk to only one peer, we can't wait to hear back because the // remote peer won't tell us about transactions we just announced to it for obvious reasons. // So we just have to assume we're done, at that point. This happens when we're not given // any peer discovery source and the user just calls connectTo() once. if (minConnections == 1) { future.set(pinnedTx); } } } private class ConfidenceChange implements TransactionConfidence.Listener { public void onConfidenceChanged(Transaction tx, ChangeReason reason) { // The number of peers that announced this tx has gone up. final TransactionConfidence conf = tx.getConfidence(); int numSeenPeers = conf.numBroadcastPeers(); boolean mined = tx.getAppearsInHashes() != null; log.info("broadcastTransaction: {}: TX {} seen by {} peers{}", new Object[] { reason, pinnedTx.getHashAsString(), numSeenPeers, mined ? " and mined" : "" }); if (numSeenPeers >= numWaitingFor || mined) { // We've seen the min required number of peers announce the transaction, or it was included // in a block. Normally we'd expect to see it fully propagate before it gets mined, but // it can be that a block is solved very soon after broadcast, and it's also possible that // due to version skew and changes in the relay rules our transaction is not going to // fully propagate yet can get mined anyway. // // Note that we can't wait for the current number of connected peers right now because we // could have added more peers after the broadcast took place, which means they won't // have seen the transaction. In future when peers sync up their memory pools after they // connect we could come back and change this. // // We're done! It's important that the PeerGroup lock is not held (by this thread) at this // point to avoid triggering inversions when the Future completes. log.info("broadcastTransaction: {} complete", pinnedTx.getHashAsString()); tx.getConfidence().removeEventListener(this); future.set(pinnedTx); // RE-ENTRANCY POINT } } } }