package com.vdom.api; import com.vdom.core.Game; import com.vdom.core.MoveContext; public interface ActionCard extends Card { public int getAddActions(); public int getAddBuys(); public int getAddCards(); public int getAddGold(); public int getAddVictoryTokens(); public boolean isAttack(); public boolean isRuins(); public boolean isKnight(); public boolean isLooter(); public boolean trashForced(); public void play(Game game, MoveContext context); }