package com.deftwun.zombiecopter.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.utils.Pool.Poolable; public class JumpComponent extends Component implements Poolable{ public float power, coolDown, timeSinceJump; public boolean activated; @Override public void reset() { power = 0; coolDown = 0; timeSinceJump = 0; activated = false; } }