package com.deftwun.zombiecopter.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.Pool.Poolable; public class ControllerComponent extends Component implements Poolable{ public Vector2 moveVector = new Vector2(), lookVector = new Vector2(); public boolean attack, action; @Override public void reset() { moveVector.set(0,0); lookVector.set(0,0); attack = false; action = false; } }