package com.deftwun.zombiecopter.components;
import com.badlogic.ashley.core.Component;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Pool.Poolable;
public class ControllerComponent extends Component implements Poolable{
public Vector2 moveVector = new Vector2(),
lookVector = new Vector2();
public boolean attack,
action;
@Override
public void reset() {
moveVector.set(0,0);
lookVector.set(0,0);
attack = false;
action = false;
}
}