package com.deftwun.zombiecopter.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.utils.Pool.Poolable; public class CarComponent extends Component implements Poolable { public float speed = 0, downForce = 0; public boolean frontWheelDrive = true, rearWheelDrive = true; //public Vector2 moveVector = new Vector2(); @Override public void reset() { speed = 0; downForce=0; frontWheelDrive = true; rearWheelDrive = true; //moveVector.set(0,0); } }