package com.deftwun.zombiecopter.components;
import com.badlogic.ashley.core.Component;
import com.badlogic.gdx.utils.Pool.Poolable;
public class CarComponent extends Component implements Poolable {
public float speed = 0,
downForce = 0;
public boolean frontWheelDrive = true,
rearWheelDrive = true;
//public Vector2 moveVector = new Vector2();
@Override
public void reset() {
speed = 0;
downForce=0;
frontWheelDrive = true;
rearWheelDrive = true;
//moveVector.set(0,0);
}
}