/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.globaltime; import java.nio.ByteBuffer; public class Texture { private ByteBuffer data; private int width, height; public Texture(ByteBuffer data, int width, int height) { this.data = data; this.width = width; this.height = height; } public ByteBuffer getData() { return data; } public int getWidth() { return width; } public int getHeight() { return height; } }