/*
* ====================================================================
*
* The ObjectStyle Group Software License, Version 1.0
*
* Copyright (c) 2006 The ObjectStyle Group and individual authors of the
* software. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. The end-user documentation included with the redistribution, if any, must
* include the following acknowlegement: "This product includes software
* developed by the ObjectStyle Group (http://objectstyle.org/)." Alternately,
* this acknowlegement may appear in the software itself, if and wherever such
* third-party acknowlegements normally appear.
*
* 4. The names "ObjectStyle Group" and "Cayenne" must not be used to endorse or
* promote products derived from this software without prior written permission.
* For written permission, please contact andrus@objectstyle.org.
*
* 5. Products derived from this software may not be called "ObjectStyle" nor
* may "ObjectStyle" appear in their names without prior written permission of
* the ObjectStyle Group.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* OBJECTSTYLE GROUP OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many individuals on
* behalf of the ObjectStyle Group. For more information on the ObjectStyle
* Group, please see <http://objectstyle.org/>.
*
*/
package org.objectstyle.wolips.eomodeler.actions;
import org.eclipse.jface.action.Action;
import org.eclipse.jface.action.IAction;
import org.eclipse.jface.viewers.ISelection;
import org.eclipse.jface.viewers.IStructuredSelection;
import org.eclipse.swt.widgets.Event;
import org.eclipse.ui.IObjectActionDelegate;
import org.eclipse.ui.IWorkbenchPart;
import org.eclipse.ui.IWorkbenchWindow;
import org.eclipse.ui.IWorkbenchWindowActionDelegate;
import org.eclipse.ui.internal.Workbench;
import org.objectstyle.wolips.baseforuiplugins.utils.WorkbenchUtilities;
public abstract class EMAction extends Action implements IWorkbenchWindowActionDelegate, IObjectActionDelegate {
private IWorkbenchWindow _window;
private IStructuredSelection _selection;
public EMAction() {
// DO NOTHING
}
public void dispose() {
// DO NOTHING
}
public void setActivePart(IAction action, IWorkbenchPart targetPart) {
_window = targetPart.getSite().getWorkbenchWindow();
}
public void init(IWorkbenchWindow window) {
_window = window;
}
public IWorkbenchWindow getWindow() {
if (_window == null) {
_window = Workbench.getInstance().getActiveWorkbenchWindow();
}
return _window;
}
public void selectionChanged(IAction action, ISelection selection) {
if (selection == null || selection.isEmpty()) {
if (shouldClearEmptySelection()) {
_selection = null;
}
}
else if (selection instanceof IStructuredSelection && WorkbenchUtilities.shouldSaveSelection(getWindow())) {
_selection = (IStructuredSelection)selection;
}
}
protected boolean shouldClearEmptySelection() {
return false;
}
public IStructuredSelection getSelection() {
return _selection;
}
public void runWithEvent(Event _event) {
run();
}
public void run(IAction _action) {
run();
}
public Object getSelectedObject() {
Object selectedObject = null;
if (_selection != null) {
selectedObject = _selection.getFirstElement();
}
return selectedObject;
}
public Object[] getSelectedObjects() {
Object[] selectedObjects = null;
if (_selection != null) {
selectedObjects = _selection.toArray();
}
return selectedObjects;
}
}