/* * ==================================================================== * * The ObjectStyle Group Software License, Version 1.0 * * Copyright (c) 2005 - 2006 The ObjectStyle Group and individual authors of the * software. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: 1. * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. 2. Redistributions in * binary form must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. 3. The end-user documentation * included with the redistribution, if any, must include the following * acknowlegement: "This product includes software developed by the ObjectStyle * Group (http://objectstyle.org/)." Alternately, this acknowlegement may * appear in the software itself, if and wherever such third-party * acknowlegements normally appear. 4. The names "ObjectStyle Group" and * "Cayenne" must not be used to endorse or promote products derived from this * software without prior written permission. For written permission, please * contact andrus@objectstyle.org. 5. Products derived from this software may * not be called "ObjectStyle" nor may "ObjectStyle" appear in their names * without prior written permission of the ObjectStyle Group. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * OBJECTSTYLE GROUP OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ==================================================================== * * This software consists of voluntary contributions made by many individuals * on behalf of the ObjectStyle Group. For more information on the ObjectStyle * Group, please see <http://objectstyle.org/> . * */ package org.objectstyle.wolips.baseforplugins.util; /** * Throttle provides a mechanism for throttling back the execution of * recurring events. Construct a Throttle with a Runnble to execute, .start() * it, and .ping() it when events occur. After the specified sleepTime after * the last .ping() that has occurred, the throttle will execute * * @author mschrag * */ public class Throttle implements Runnable { private String _name; private Thread _throttleThread; private boolean _running; private boolean _stopRequested; private int _pingCount; private long _sleepTime; private Runnable _runnable; public Throttle(String name, long sleepTime, Runnable runnable) { _name = name; _sleepTime = sleepTime; _runnable = runnable; } public synchronized int pingCount() { return _pingCount; } public synchronized void ping() { _pingCount++; notifyAll(); } public synchronized void start() { if (_throttleThread == null) { _throttleThread = new Thread(this, _name); _throttleThread.start(); while (!_running) { try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } } } public synchronized void stop() { if (_throttleThread != null) { _stopRequested = true; while (_running) { notifyAll(); try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } _stopRequested = false; _throttleThread = null; } } public void run() { synchronized (this) { _running = true; notifyAll(); } boolean running = true; while (running) { synchronized (this) { try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } while (_pingCount > 0) { int pingCount; synchronized (this) { pingCount = _pingCount; } try { Thread.sleep(_sleepTime); } catch (InterruptedException e) { // ignore } synchronized (this) { if (pingCount == _pingCount) { try { _runnable.run(); } catch (Throwable t) { t.printStackTrace(); } _pingCount = 0; } } } synchronized (this) { running = !_stopRequested; } } synchronized (this) { _running = false; notifyAll(); } } }