/* ==================================================================== * * The ObjectStyle Group Software License, Version 1.0 * * Copyright (c) 2002 The ObjectStyle Group * and individual authors of the software. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The end-user documentation included with the redistribution, if * any, must include the following acknowlegement: * "This product includes software developed by the * ObjectStyle Group (http://objectstyle.org/)." * Alternately, this acknowlegement may appear in the software itself, * if and wherever such third-party acknowlegements normally appear. * * 4. The names "ObjectStyle Group" and "Cayenne" * must not be used to endorse or promote products derived * from this software without prior written permission. For written * permission, please contact andrus@objectstyle.org. * * 5. Products derived from this software may not be called "ObjectStyle" * nor may "ObjectStyle" appear in their names without prior written * permission of the ObjectStyle Group. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE OBJECTSTYLE GROUP OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * ==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of the ObjectStyle Group. For more * information on the ObjectStyle Group, please see * <http://objectstyle.org/>. * */ package org.objectstyle.woenvironment.pbx; import java.util.Vector; /** * @author tlg * * To change the template for this generated type comment go to Window - * Preferences - Java - Code Generation - Code and Comments */ @SuppressWarnings("unchecked") public class PBXProject extends PBXItem { public final static String _KBUILDSTYLES = "buildStyles"; // public final static String _KBUILDSETTINGS = "buildSettings"; public final static String _KMAINGROUP = "mainGroup"; public final static String _KPRODUCTREFGROUP = "productRefGroup"; public final static String _KPROJECTDIRPATH = "projectDirPath"; public final static String _KTARGETS = "targets"; protected Vector buildStyles; protected Vector buildSettings; protected PBXGroup mainGroup; protected PBXGroup productRefGroup; protected String projectDirPath; protected Vector targets; public PBXProject(Object ref) { super(ref); buildStyles = new Vector(); buildSettings = new Vector(); targets = new Vector(); } public void addBuildStyles(Object buildStyle) { this.buildStyles.add(buildStyle); } public Vector getBuildStyles() { return this.buildStyles; } public void addBuildSettings(Object buildSetting) { this.buildSettings.add(buildSetting); } public Vector getBuildSettings() { return this.buildSettings; } public void setMainGroup(Object mainGroup) { this.mainGroup = (PBXGroup) mainGroup; } public PBXGroup getMainGroup() { return this.mainGroup; } public void setProductRefGroup(Object productRefGroup) { this.productRefGroup = (PBXGroup) productRefGroup; } public PBXGroup getProductRefGroup() { return this.productRefGroup; } public void setProjectDirPath(Object projectDirPath) { this.projectDirPath = (String) projectDirPath; } public String getProjectDirPath() { return this.projectDirPath; } public String projectDirectoryPath() { return this.projectDirPath; } public void addTargets(Object target) { this.targets.add(target); } public Vector getTargets() { return this.targets; } }