/* * Created on 21 Aug 2007 * * Copyright (c) 2004-2007 Peter Johan Salomonsen * * http://www.frinika.com * * This file is part of Frinika. * * Frinika is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * Frinika is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Frinika; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package com.frinika.tootX.plugins.analysis; import com.frinika.tootX.plugins.*; import java.awt.Color; import uk.org.toot.audio.core.AudioControls; import uk.org.toot.audio.delay.AbstractDelayControls.MixControl; import uk.org.toot.control.ControlLaw; import uk.org.toot.control.FloatControl; import uk.org.toot.control.LinearLaw; public class AnalysisControls extends AudioControls implements AnalysisProcessVariables { // private FloatControl mix; // private FloatControl level; // private FloatControl room; // private FloatControl damp; // private FloatControl width; protected static final ControlLaw UNITY_LIN_LAW = new LinearLaw(0f, 1f, ""); public AnalysisControls() { super(Ids.ANALYSIS_MODULE, "Analysis"); // mix = new FloatControl(0,"mix",UNITY_LIN_LAW,.01f, .3f,"dry","mix","wet"); // mix.setInsertColor(Color.BLUE); // level = new FloatControl(0,"level",UNITY_LIN_LAW,.01f, .3f); // level.setInsertColor(Color.BLUE); // room = new FloatControl(1,"size",UNITY_LIN_LAW,.01f, .5f); // room.setInsertColor(Color.YELLOW); // damp = new FloatControl(2,"damp",UNITY_LIN_LAW,.01f, .5f); // damp.setInsertColor(Color.YELLOW); // width = new FloatControl(3,"width",UNITY_LIN_LAW,.01f, .5f); // width.setInsertColor(Color.YELLOW); // // ControlColumn col=new ControlColumn(); // // ControlRow row=new ControlRow(); // row=new ControlRow(); // row.add(damp); // row.add(width); // col.add(row); // row=new ControlRow(); // row.add(level); // row.add(mix); // col.add(row); // add(col); } // public float getMix() { // return mix.getValue(); // } // // public float getLevel() { // return level.getValue(); // } // // // public float getWidth() { // return width.getValue(); // } // // public float getDamp() { // return damp.getValue(); // } // // public float getRoomSize() { // return room.getValue(); // } public boolean canBypass() { return true; } }