/**
* Copyright (c) 2012-2016 Marsha Chechik, Alessio Di Sandro, Michalis Famelis,
* Rick Salay.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Alessio Di Sandro - Implementation.
*/
package edu.toronto.cs.se.modelepedia.statemachine;
import org.eclipse.emf.ecore.EFactory;
/**
* <!-- begin-user-doc -->
* The <b>Factory</b> for the model.
* It provides a create method for each non-abstract class of the model.
* <!-- end-user-doc -->
* @see edu.toronto.cs.se.modelepedia.statemachine.StateMachinePackage
* @generated
*/
public interface StateMachineFactory extends EFactory {
/**
* The singleton instance of the factory.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
StateMachineFactory eINSTANCE = edu.toronto.cs.se.modelepedia.statemachine.impl.StateMachineFactoryImpl.init();
/**
* Returns a new object of class '<em>State Machine</em>'.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return a new object of class '<em>State Machine</em>'.
* @generated
*/
StateMachine createStateMachine();
/**
* Returns a new object of class '<em>State</em>'.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return a new object of class '<em>State</em>'.
* @generated
*/
State createState();
/**
* Returns a new object of class '<em>Initial State</em>'.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return a new object of class '<em>Initial State</em>'.
* @generated
*/
InitialState createInitialState();
/**
* Returns a new object of class '<em>Final State</em>'.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return a new object of class '<em>Final State</em>'.
* @generated
*/
FinalState createFinalState();
/**
* Returns a new object of class '<em>Transition</em>'.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return a new object of class '<em>Transition</em>'.
* @generated
*/
Transition createTransition();
/**
* Returns a new object of class '<em>State Action</em>'.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return a new object of class '<em>State Action</em>'.
* @generated
*/
StateAction createStateAction();
/**
* Returns the package supported by this factory.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the package supported by this factory.
* @generated
*/
StateMachinePackage getStateMachinePackage();
} //StateMachineFactory