/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven.error;
public interface ErrorStatus {
public boolean goterror(Throwable t);
public void connecting();
public void sending();
public void done();
public void senderror(Exception e);
public static class Simple implements ErrorStatus {
public boolean goterror(Throwable t) {
System.err.println("Caught error: " + t);
return(true);
}
public void connecting() {
System.err.println("Connecting to error server");
}
public void sending() {
System.err.println("Sending error");
}
public void done() {
System.err.println("Done");
}
public void senderror(Exception e) {
System.err.println("Error while sending error:");
e.printStackTrace(System.err);
}
}
}