/*
* Forge Mod Loader
* Copyright (c) 2012-2013 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v2.1
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
*
* Contributors:
* cpw - implementation
*/
package net.minecraftforge.fml.client.registry;
import java.util.List;
import java.util.Map;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import com.google.common.collect.Lists;
/**
* @author cpw
*
*/
public class RenderingRegistry
{
private static final RenderingRegistry INSTANCE = new RenderingRegistry();
private List<EntityRendererInfo> entityRenderers = Lists.newArrayList();
/**
* Register an entity rendering handler. This will, after mod initialization, be inserted into the main
* render map for entities
*
* @param entityClass
* @param renderer
*/
public static void registerEntityRenderingHandler(Class<? extends Entity> entityClass, Render renderer)
{
INSTANCE.entityRenderers.add(new EntityRendererInfo(entityClass, renderer));
}
private static class EntityRendererInfo
{
public EntityRendererInfo(Class<? extends Entity> target, Render renderer)
{
this.target = target;
this.renderer = renderer;
}
private Class<? extends Entity> target;
private Render renderer;
}
public static void loadEntityRenderers(Map<Class<? extends Entity>, Render> rendererMap)
{
for (EntityRendererInfo info : INSTANCE.entityRenderers)
{
rendererMap.put(info.target, info.renderer);
}
}
}