package com.austinv11.collectiveframework.minecraft.network; import com.austinv11.collectiveframework.minecraft.utils.WorldUtils; import cpw.mods.fml.common.network.ByteBufUtils; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import io.netty.buffer.ByteBuf; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; /** * Use this packet to sync tile entities (client to server) */ public class TileEntityServerUpdatePacket implements IMessage { public World world; public int x, y, z; public NBTTagCompound updateData; public TileEntityServerUpdatePacket() { } public TileEntityServerUpdatePacket(World world, int x, int y, int z, NBTTagCompound updateData) { this.world = world; this.x = x; this.y = y; this.z = z; this.updateData = updateData; } @Override public void fromBytes(ByteBuf buf) { NBTTagCompound tag = ByteBufUtils.readTag(buf); world = WorldUtils.getWorldFromDimensionId(tag.getInteger("dim")); x = tag.getInteger("x"); y = tag.getInteger("y"); z = tag.getInteger("z"); updateData = tag.getCompoundTag("tag"); } @Override public void toBytes(ByteBuf buf) { NBTTagCompound tag = new NBTTagCompound(); tag.setInteger("dim", world.provider.dimensionId); tag.setInteger("x", x); tag.setInteger("y", y); tag.setInteger("z", z); tag.setTag("tag", updateData); ByteBufUtils.writeTag(buf, tag); } public static class TileEntityServerUpdatePacketHandler implements IMessageHandler<TileEntityServerUpdatePacket, IMessage> { @Override public IMessage onMessage(TileEntityServerUpdatePacket message, MessageContext ctx) { message.world.getTileEntity(message.x, message.y, message.z).readFromNBT(message.updateData); return null; } } }