/* * Copyright (c) 2012, Codename One and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Codename One designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Codename One through http://www.codenameone.com/ if you * need additional information or have any questions. */ package com.codename1.components; import com.codename1.ui.Component; import com.codename1.ui.Container; import com.codename1.ui.Display; import com.codename1.ui.Graphics; import com.codename1.ui.geom.Dimension; import com.codename1.ui.layouts.FlowLayout; /** * <p>Allows adapting a scroll container to scroll indefinitely (or at least until * running out of data), this effectively works by showing an infinite progress * indicator when reaching scroll end then allowing code to fetch additional components.</p> * * <p> * <strong>Warning:</strong> If you call {@link com.codename1.ui.Container#removeAll()} on the container to which an InfiniteScrollAdapter is * installed, it will disable the infinite scrolling behavior. You can re-enable infinite scrolling by calling {@link #addMoreComponents(com.codename1.ui.Container, com.codename1.ui.Component[], boolean) } * again.</p> * * <p> * The sample code shows the usage of the nestoria API to fill out an infinitely scrolling list. * </p> * <script src="https://gist.github.com/codenameone/af27af111ba766627363.js"></script> * * <img src="https://www.codenameone.com/img/developer-guide/components-infinitescrolladapter.png" alt="Sample usage of infinite scroll adapter" /><br><br> * * * @author Shai Almog */ public class InfiniteScrollAdapter { private Container infiniteContainer; private Runnable fetchMore; private Component ip; private int componentLimit = -1; private InfiniteProgress progress; class EdgeMarker extends Component { private boolean top; public EdgeMarker(boolean top) { this.top = top; } public Dimension calcPreferredSize() { return new Dimension(1,1); } public void paint(Graphics g) { if(getParent() != null && isInClippingRegion(g)) { reachedEnd(); } } } private Component endMarker = new EdgeMarker(true); private InfiniteScrollAdapter() { progress = new InfiniteProgress(); Container p = new Container(new FlowLayout(Component.CENTER)); p.addComponent(progress); ip = p; } void reachedEnd() { infiniteContainer.removeComponent(endMarker); infiniteContainer.addComponent(ip); infiniteContainer.revalidate(); Display.getInstance().callSerially(fetchMore); } /** * Creates an instance of the InfiniteScrollAdapter that will invoke the fetch more * callback to fetch additional components, once that method completes its task it * should add the components via the addMoreComponents() invocation. * Notice that the container MUST be empty when invoking this method, fetchMore * will be invoked immediately and you can add your data when ready. * * @param cont the container to bind, it MUST be empty and must be scrollable on the Y axis * @param fetchMore a callback that will be invoked on the EDT to fetch more data (do not block this method) * @return an instance of this class that can be used to add components */ public static InfiniteScrollAdapter createInfiniteScroll(Container cont, Runnable fetchMore) { return createInfiniteScroll(cont, fetchMore, true); } /** * Creates an instance of the InfiniteScrollAdapter that will invoke the fetch more * callback to fetch additional components, once that method completes its task it * should add the components via the addMoreComponents() invocation. * Notice that the container MUST be empty when invoking this method, fetchMore * will be invoked immediately and you can add your data when ready. * * @param cont the container to bind, it MUST be empty and must be scrollable on the Y axis * @param fetchMore a callback that will be invoked on the EDT to fetch more data (do not block this method) * @param fetchOnCreate if true the fetchMore callback is called upon calling this method * @return an instance of this class that can be used to add components */ public static InfiniteScrollAdapter createInfiniteScroll(Container cont, Runnable fetchMore, boolean fetchOnCreate) { InfiniteScrollAdapter a = new InfiniteScrollAdapter(); cont.putClientProperty("cn1$infinite", a); a.infiniteContainer = cont; a.fetchMore = fetchMore; if(fetchOnCreate){ cont.addComponent(a.ip); Display.getInstance().callSerially(fetchMore); }else{ a.infiniteContainer.addComponent(a.endMarker); } return a; } /** * Invoke this method to add additional components to the container, if you use * addComponent/removeComponent you will get undefined behavior. * This is a convenience method saving the need to keep the InfiniteScrollAdapter as a variable * @param cnt container to add the components to * @param components the components to add * @param areThereMore whether additional components exist */ public static void addMoreComponents(Container cnt, Component[] components, boolean areThereMore) { InfiniteScrollAdapter ia = (InfiniteScrollAdapter)cnt.getClientProperty("cn1$infinite"); ia.addMoreComponents(components, areThereMore); } /** * Invoke this method to add additional components to the container, if you use * addComponent/removeComponent you will get undefined behavior. * @param components the components to add * @param areThereMore whether additional components exist */ public void addMoreComponents(Component[] components, boolean areThereMore) { infiniteContainer.removeComponent(ip); infiniteContainer.removeComponent(endMarker); for(Component c : components) { c.setY(infiniteContainer.getHeight()); infiniteContainer.addComponent(c); } if(componentLimit > 0) { int diff = infiniteContainer.getComponentCount() - componentLimit; while(diff > 0) { infiniteContainer.removeComponent(infiniteContainer.getComponentAt(0)); diff--; } } infiniteContainer.revalidate(); if(areThereMore) { // if this is animated we get redundant calls to reached end infiniteContainer.addComponent(endMarker); infiniteContainer.revalidate(); } } /** * The component limit defines the number of components that should be within the infinite scroll adapter, * if more than component limit is added then the appropriate number of components is removed from the top. * This prevents running out of memory or performance overhead with too many components... * Notice that -1 is a special case value for no component limit. * @return the componentLimit */ public int getComponentLimit() { return componentLimit; } /** * The component limit defines the number of components that should be within the infinite scroll adapter, * if more than component limit is added then the appropriate number of components is removed from the top. * This prevents running out of memory or performance overhead with too many components... * Notice that -1 is a special case value for no component limit. * @param componentLimit the componentLimit to set */ public void setComponentLimit(int componentLimit) { this.componentLimit = componentLimit; } /** * Lets us manipulate the infinite progress object e.g. set the animation image etc. * @return the infinite progress component underlying this adapter */ public InfiniteProgress getInfiniteProgress() { return progress; } }