package tk.amberide.engine.gl;
import org.lwjgl.BufferUtils;
import java.nio.FloatBuffer;
public class Buffers {
public static FloatBuffer asFloatBuffer(float... values) {
FloatBuffer buffer = BufferUtils.createFloatBuffer(values.length);
buffer.put(values);
return buffer;
}
public static FloatBuffer asFlippedFloatBuffer(float... values) {
FloatBuffer buffer = asFloatBuffer(values);
buffer.flip();
return buffer;
}
}