package tk.amberide.engine.gl; import org.lwjgl.BufferUtils; import java.nio.FloatBuffer; public class Buffers { public static FloatBuffer asFloatBuffer(float... values) { FloatBuffer buffer = BufferUtils.createFloatBuffer(values.length); buffer.put(values); return buffer; } public static FloatBuffer asFlippedFloatBuffer(float... values) { FloatBuffer buffer = asFloatBuffer(values); buffer.flip(); return buffer; } }