/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package java.nio; import java.util.Arrays; /** * A buffer of floats. * <p> * A float buffer can be created in either of the following ways: * <ul> * <li>{@link #allocate(int) Allocate} a new float array and create a buffer * based on it;</li> * <li>{@link #wrap(float[]) Wrap} an existing float array to create a new * buffer;</li> * <li>Use {@link java.nio.ByteBuffer#asFloatBuffer() ByteBuffer.asFloatBuffer} * to create a float buffer based on a byte buffer.</li> * </ul> */ public abstract class FloatBuffer extends Buffer implements Comparable<FloatBuffer> { /** * Creates a float buffer based on a newly allocated float array. * * @param capacity * the capacity of the new buffer. * @return the created float buffer. * @throws IllegalArgumentException * if {@code capacity} is less than zero. */ public static FloatBuffer allocate(int capacity) { if (capacity < 0) { throw new IllegalArgumentException("capacity < 0: " + capacity); } return new FloatArrayBuffer(new float[capacity]); } /** * Creates a new float buffer by wrapping the given float array. * <p> * Calling this method has the same effect as * {@code wrap(array, 0, array.length)}. * * @param array * the float array which the new buffer will be based on. * @return the created float buffer. */ public static FloatBuffer wrap(float[] array) { return wrap(array, 0, array.length); } /** * Creates a new float buffer by wrapping the given float array. * <p> * The new buffer's position will be {@code start}, limit will be * {@code start + floatCount}, capacity will be the length of the array. * * @param array * the float array which the new buffer will be based on. * @param start * the start index, must not be negative and not greater than * {@code array.length}. * @param floatCount * the length, must not be negative and not greater than * {@code array.length - start}. * @return the created float buffer. * @throws IndexOutOfBoundsException * if either {@code start} or {@code floatCount} is invalid. * @throws NullPointerException * if {@code array} is null. */ public static FloatBuffer wrap(float[] array, int start, int floatCount) { Arrays.checkOffsetAndCount(array.length, start, floatCount); FloatBuffer buf = new FloatArrayBuffer(array); buf.position = start; buf.limit = start + floatCount; return buf; } FloatBuffer(int capacity, long effectiveDirectAddress) { super(2, capacity, effectiveDirectAddress); } public final float[] array() { return protectedArray(); } public final int arrayOffset() { return protectedArrayOffset(); } /** * Returns a read-only buffer that shares its content with this buffer. * <p> * The returned buffer is guaranteed to be a new instance, even if this * buffer is read-only itself. The new buffer's position, limit, capacity * and mark are the same as this buffer. * <p> * The new buffer shares its content with this buffer, which means this * buffer's change of content will be visible to the new buffer. The two * buffer's position, limit and mark are independent. * * @return a read-only version of this buffer. */ public abstract FloatBuffer asReadOnlyBuffer(); /** * Compacts this float buffer. * <p> * The remaining floats will be moved to the head of the buffer, starting * from position zero. Then the position is set to {@code remaining()}; the * limit is set to capacity; the mark is cleared. * * @return this buffer. * @throws ReadOnlyBufferException * if no changes may be made to the contents of this buffer. */ public abstract FloatBuffer compact(); /** * Compare the remaining floats of this buffer to another float buffer's * remaining floats. * * @param otherBuffer * another float buffer. * @return a negative value if this is less than {@code otherBuffer}; 0 if * this equals to {@code otherBuffer}; a positive value if this is * greater than {@code otherBuffer}. * @throws ClassCastException * if {@code otherBuffer} is not a float buffer. */ public int compareTo(FloatBuffer otherBuffer) { int compareRemaining = (remaining() < otherBuffer.remaining()) ? remaining() : otherBuffer.remaining(); int thisPos = position; int otherPos = otherBuffer.position; float thisFloat, otherFloat; while (compareRemaining > 0) { thisFloat = get(thisPos); otherFloat = otherBuffer.get(otherPos); // checks for float and NaN inequality if ((thisFloat != otherFloat) && ((thisFloat == thisFloat) || (otherFloat == otherFloat))) { return thisFloat < otherFloat ? -1 : 1; } thisPos++; otherPos++; compareRemaining--; } return remaining() - otherBuffer.remaining(); } /** * Returns a duplicated buffer that shares its content with this buffer. * <p> * The duplicated buffer's position, limit, capacity and mark are the same * as this buffer. The duplicated buffer's read-only property and byte order * are same as this buffer too. * <p> * The new buffer shares its content with this buffer, which means either * buffer's change of content will be visible to the other. The two buffers' * position, limit and mark are independent. */ public abstract FloatBuffer duplicate(); /** * Checks whether this float buffer is equal to another object. If {@code * other} is not a {@code FloatBuffer} then {@code false} is returned. * * <p>Two float buffers are equal if their remaining floats are equal. * Position, limit, capacity and mark are not considered. * * <p>This method considers two floats {@code a} and {@code b} to be equal * if {@code a == b} or if {@code a} and {@code b} are both {@code NaN}. * Unlike {@link Float#equals}, this method considers {@code -0.0} and * {@code +0.0} to be equal. * * @param other * the object to compare with this float buffer. * @return {@code true} if this float buffer is equal to {@code other}, * {@code false} otherwise. */ @Override public boolean equals(Object other) { if (!(other instanceof FloatBuffer)) { return false; } FloatBuffer otherBuffer = (FloatBuffer) other; if (remaining() != otherBuffer.remaining()) { return false; } int myPosition = position; int otherPosition = otherBuffer.position; boolean equalSoFar = true; while (equalSoFar && (myPosition < limit)) { float a = get(myPosition++); float b = otherBuffer.get(otherPosition++); equalSoFar = a == b || (a != a && b != b); } return equalSoFar; } /** * Returns the float at the current position and increases the position by * 1. * * @return the float at the current position. * @throws BufferUnderflowException * if the position is equal or greater than limit. */ public abstract float get(); /** * Reads floats from the current position into the specified float array and * increases the position by the number of floats read. * <p> * Calling this method has the same effect as * {@code get(dst, 0, dst.length)}. * * @param dst * the destination float array. * @return this buffer. * @throws BufferUnderflowException * if {@code dst.length} is greater than {@code remaining()}. */ public FloatBuffer get(float[] dst) { return get(dst, 0, dst.length); } /** * Reads floats from the current position into the specified float array, * starting from the specified offset, and increases the position by the * number of floats read. * * @param dst * the target float array. * @param dstOffset * the offset of the float array, must not be negative and no * greater than {@code dst.length}. * @param floatCount * the number of floats to read, must be no less than zero and no * greater than {@code dst.length - dstOffset}. * @return this buffer. * @throws IndexOutOfBoundsException * if either {@code dstOffset} or {@code floatCount} is invalid. * @throws BufferUnderflowException * if {@code floatCount} is greater than {@code remaining()}. */ public FloatBuffer get(float[] dst, int dstOffset, int floatCount) { Arrays.checkOffsetAndCount(dst.length, dstOffset, floatCount); if (floatCount > remaining()) { throw new BufferUnderflowException(); } for (int i = dstOffset; i < dstOffset + floatCount; ++i) { dst[i] = get(); } return this; } /** * Returns a float at the specified index; the position is not changed. * * @param index * the index, must not be negative and less than limit. * @return a float at the specified index. * @throws IndexOutOfBoundsException * if index is invalid. */ public abstract float get(int index); public final boolean hasArray() { return protectedHasArray(); } /** * Calculates this buffer's hash code from the remaining chars. The * position, limit, capacity and mark don't affect the hash code. * * @return the hash code calculated from the remaining floats. */ @Override public int hashCode() { int myPosition = position; int hash = 0; while (myPosition < limit) { hash = hash + Float.floatToIntBits(get(myPosition++)); } return hash; } /** * Indicates whether this buffer is direct. A direct buffer will try its * best to take advantage of native memory APIs and it may not stay in the * Java heap, so it is not affected by garbage collection. * <p> * A float buffer is direct if it is based on a byte buffer and the byte * buffer is direct. * * @return {@code true} if this buffer is direct, {@code false} otherwise. */ public abstract boolean isDirect(); /** * Returns the byte order used by this buffer when converting floats from/to * bytes. * <p> * If this buffer is not based on a byte buffer, then always return the * platform's native byte order. * * @return the byte order used by this buffer when converting floats from/to * bytes. */ public abstract ByteOrder order(); /** * Child class implements this method to realize {@code array()}. * * @return see {@code array()} */ abstract float[] protectedArray(); /** * Child class implements this method to realize {@code arrayOffset()}. * * @return see {@code arrayOffset()} */ abstract int protectedArrayOffset(); /** * Child class implements this method to realize {@code hasArray()}. * * @return see {@code hasArray()} */ abstract boolean protectedHasArray(); /** * Writes the given float to the current position and increases the position * by 1. * * @param f * the float to write. * @return this buffer. * @throws BufferOverflowException * if position is equal or greater than limit. * @throws ReadOnlyBufferException * if no changes may be made to the contents of this buffer. */ public abstract FloatBuffer put(float f); /** * Writes floats from the given float array to the current position and * increases the position by the number of floats written. * <p> * Calling this method has the same effect as * {@code put(src, 0, src.length)}. * * @param src * the source float array. * @return this buffer. * @throws BufferOverflowException * if {@code remaining()} is less than {@code src.length}. * @throws ReadOnlyBufferException * if no changes may be made to the contents of this buffer. */ public final FloatBuffer put(float[] src) { return put(src, 0, src.length); } /** * Writes floats from the given float array, starting from the specified * offset, to the current position and increases the position by the number * of floats written. * * @param src * the source float array. * @param srcOffset * the offset of float array, must not be negative and not * greater than {@code src.length}. * @param floatCount * the number of floats to write, must be no less than zero and * no greater than {@code src.length - srcOffset}. * @return this buffer. * @throws BufferOverflowException * if {@code remaining()} is less than {@code floatCount}. * @throws IndexOutOfBoundsException * if either {@code srcOffset} or {@code floatCount} is invalid. * @throws ReadOnlyBufferException * if no changes may be made to the contents of this buffer. */ public FloatBuffer put(float[] src, int srcOffset, int floatCount) { Arrays.checkOffsetAndCount(src.length, srcOffset, floatCount); if (floatCount > remaining()) { throw new BufferOverflowException(); } for (int i = srcOffset; i < srcOffset + floatCount; ++i) { put(src[i]); } return this; } /** * Writes all the remaining floats of the {@code src} float buffer to this * buffer's current position, and increases both buffers' position by the * number of floats copied. * * @param src * the source float buffer. * @return this buffer. * @throws BufferOverflowException * if {@code src.remaining()} is greater than this buffer's * {@code remaining()}. * @throws IllegalArgumentException * if {@code src} is this buffer. * @throws ReadOnlyBufferException * if no changes may be made to the contents of this buffer. */ public FloatBuffer put(FloatBuffer src) { if (isReadOnly()) { throw new ReadOnlyBufferException(); } if (src == this) { throw new IllegalArgumentException("src == this"); } if (src.remaining() > remaining()) { throw new BufferOverflowException(); } float[] contents = new float[src.remaining()]; src.get(contents); put(contents); return this; } /** * Writes a float to the specified index of this buffer; the position is not * changed. * * @param index * the index, must not be negative and less than the limit. * @param f * the float to write. * @return this buffer. * @throws IndexOutOfBoundsException * if index is invalid. * @throws ReadOnlyBufferException * if no changes may be made to the contents of this buffer. */ public abstract FloatBuffer put(int index, float f); /** * Returns a sliced buffer that shares its content with this buffer. * <p> * The sliced buffer's capacity will be this buffer's {@code remaining()}, * and its zero position will correspond to this buffer's current position. * The new buffer's position will be 0, limit will be its capacity, and its * mark is cleared. The new buffer's read-only property and byte order are * same as this buffer's. * <p> * The new buffer shares its content with this buffer, which means either * buffer's change of content will be visible to the other. The two buffers' * position, limit and mark are independent. */ public abstract FloatBuffer slice(); }