package com.corosus.game.component;
import javax.vecmath.Vector2f;
import com.artemis.Component;
import com.artemis.annotations.PooledWeaver;
@PooledWeaver
public class Position extends Component {
public float x, y;
public float prevX, prevY;
public float rotationYaw = 0;
public Position() {
}
public Position(float x, float y) {
setPos(x, y);
}
public void setPos(float x, float y) {
this.x = x;
this.y = y;
this.prevX = x;
this.prevY = y;
}
public Vector2f toVec() {
return new Vector2f(x, y);
}
}