package com.corosus.game.ai.pathfind.node; import com.badlogic.gdx.ai.pfa.Connection; import com.badlogic.gdx.utils.Array; import com.corosus.game.ai.pathfind.FlatTiledGraph; public class FlatTiledNode extends TiledNode<FlatTiledNode> { public FlatTiledNode (int x, int y, int type, int connectionCapacity) { super(x, y, type, new Array<Connection<FlatTiledNode>>(connectionCapacity)); } @Override public int getIndex () { return x * FlatTiledGraph.sizeY + y; } }