package com.corosus.game.ai.pathfind.node;
import com.badlogic.gdx.ai.pfa.Connection;
import com.badlogic.gdx.utils.Array;
import com.corosus.game.ai.pathfind.FlatTiledGraph;
public class FlatTiledNode extends TiledNode<FlatTiledNode> {
public FlatTiledNode (int x, int y, int type, int connectionCapacity) {
super(x, y, type, new Array<Connection<FlatTiledNode>>(connectionCapacity));
}
@Override
public int getIndex () {
return x * FlatTiledGraph.sizeY + y;
}
}