package com.corosus.game.client.render; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureRegion; /** * Created by kickban on 7/29/14. */ public class WrappedSprite implements IRenderable { private TextureRegion textureRegion; public WrappedSprite(TextureRegion textureRegion){ this.textureRegion = textureRegion; } @Override public void draw(SpriteBatch batch, float stateTime, float deltaTime, float x, float y) { batch.draw(this.textureRegion, x, y); } }