/******************************************************************************* * Copyright (c) 2000, 2006 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.ui; import org.eclipse.core.runtime.IPath; /** * An editor launcher is used to launch external editors on a * file in the local file system. * <p> * Clients should implement this interface to define a new type of editor * launcher. Each new launcher must be registered as an editor in the * workbench's editor extension point * (named <code>"org.eclipse.ui.editors"</code>). * * For example, the plug-in's XML markup might contain: * <pre> * <extension point = "org.eclipse.ui.editors"> * <editor * id="org.eclipse.ui.SwingEditorLauncher" * name="Swing Editor" * extensions="xml" * launcher="org.eclipse.ui.examples.swingeditor.SwingEditorLauncher" * icon="icons/xml.gif"> * </editor> * </extension> * </pre> * </p><p> * In this example a launcher has been registered for use with <code>xml</code> * files. Once registered, the launcher will appear in the <code>Open With</code> * menu for an <code>xml</code> file. If the item is invoked the workbench will * create an instance of the launcher class and call <code>open</code> on it, * passing the input file. * </p> */ public interface IEditorLauncher { /** * Launches this external editor to edit the file at the given * location in the local file system. * * @param file the local file system path of the file to edit */ public void open(IPath file); }