package net.mostlyoriginal.game.manager; import com.artemis.Manager; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.g2d.BitmapFont; /** * Manages fonts. * * @author Daan van Yperen */ public class FontManager extends Manager { public BitmapFont font; public BitmapFont fontLarge; public BitmapFont fontMedium; @Override protected void initialize() { font = new BitmapFont(Gdx.files.internal("5x5.fnt"), false); font.setColor(0, 0, 0, 1f); fontMedium = new BitmapFont(Gdx.files.internal("5x5.fnt"), false); fontMedium.setScale(2); fontMedium.setColor(0, 0, 0, 0.9f); fontLarge = new BitmapFont(Gdx.files.internal("5x5.fnt"), false); fontLarge.setScale(3); fontLarge.setColor(0, 0, 0, 0.9f); } }