package net.mostlyoriginal.game.manager;
import com.artemis.Manager;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
/**
* Manages fonts.
*
* @author Daan van Yperen
*/
public class FontManager extends Manager {
public BitmapFont font;
public BitmapFont fontLarge;
public BitmapFont fontMedium;
@Override
protected void initialize() {
font = new BitmapFont(Gdx.files.internal("5x5.fnt"), false);
font.setColor(0, 0, 0, 1f);
fontMedium = new BitmapFont(Gdx.files.internal("5x5.fnt"), false);
fontMedium.setScale(2);
fontMedium.setColor(0, 0, 0, 0.9f);
fontLarge = new BitmapFont(Gdx.files.internal("5x5.fnt"), false);
fontLarge.setScale(3);
fontLarge.setColor(0, 0, 0, 0.9f);
}
}