package net.mostlyoriginal.game.component; import com.artemis.Component; /** * @author Daan van Yperen */ public class Quest extends Component { private final String type; // seconds of work for a /single/ actor. public float workRemaining = 4; public int gold=0; public boolean dangerous=false; public boolean spawnGold; public boolean spawnMonsters; public float monsterSpawnDelayMin = 10; public float monsterSpawnDelayMax = 20; public float monsterSpawnCooldown; public boolean workable=true; public boolean freeForAll=false; public Quest(String type) { this.type = type; } }