package net.mostlyoriginal.game.component;
import com.artemis.Component;
/**
* @author Daan van Yperen
*/
public class Quest extends Component {
private final String type;
// seconds of work for a /single/ actor.
public float workRemaining = 4;
public int gold=0;
public boolean dangerous=false;
public boolean spawnGold;
public boolean spawnMonsters;
public float monsterSpawnDelayMin = 10;
public float monsterSpawnDelayMax = 20;
public float monsterSpawnCooldown;
public boolean workable=true;
public boolean freeForAll=false;
public Quest(String type) {
this.type = type;
}
}