/* * $Id$ * * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle, * Santa Clara, California 95054, U.S.A. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ package org.jdesktop.swingx.treetable; import java.awt.Component; import java.awt.Rectangle; import java.awt.event.MouseEvent; import java.util.EventObject; import java.util.logging.Logger; import javax.swing.Icon; import javax.swing.JLabel; import javax.swing.JTable; import javax.swing.JTextField; import javax.swing.JTree; import javax.swing.tree.TreeCellRenderer; import org.jdesktop.swingx.JXTable.GenericEditor; /** * An editor that can be used to edit the tree column. This extends * DefaultCellEditor and uses a JTextField (actually, TreeTableTextField) * to perform the actual editing. * <p>To support editing of the tree column we can not make the tree * editable. The reason this doesn't work is that you can not use * the same component for editing and rendering. The table may have * the need to paint cells, while a cell is being edited. If the same * component were used for the rendering and editing the component would * be moved around, and the contents would change. When editing, this * is undesirable, the contents of the text field must stay the same, * including the caret blinking, and selections persisting. For this * reason the editing is done via a TableCellEditor. * <p>Another interesting thing to be aware of is how tree positions * its render and editor. The render/editor is responsible for drawing the * icon indicating the type of node (leaf, branch...). The tree is * responsible for drawing any other indicators, perhaps an additional * +/- sign, or lines connecting the various nodes. So, the renderer * is positioned based on depth. On the other hand, table always makes * its editor fill the contents of the cell. To get the allusion * that the table cell editor is part of the tree, we don't want the * table cell editor to fill the cell bounds. We want it to be placed * in the same manner as tree places it editor, and have table message * the tree to paint any decorations the tree wants. Then, we would * only have to worry about the editing part. The approach taken * here is to determine where tree would place the editor, and to override * the <code>reshape</code> method in the JTextField component to * nudge the textfield to the location tree would place it. Since * JXTreeTable will paint the tree behind the editor everything should * just work. So, that is what we are doing here. Determining of * the icon position will only work if the TreeCellRenderer is * an instance of DefaultTreeCellRenderer. If you need custom * TreeCellRenderers, that don't descend from DefaultTreeCellRenderer, * and you want to support editing in JXTreeTable, you will have * to do something similar. * * @author Scott Violet * @author Ramesh Gupta */ public class TreeTableCellEditor extends GenericEditor { //DefaultCellEditor { // JW: changed to extends GenericEditor to fix #1365-swingx - // borders different in hierarchical column vs. table column // @SuppressWarnings("unused") private static final Logger LOG = Logger .getLogger(TreeTableCellEditor.class.getName()); public TreeTableCellEditor(JTree tree) { super(new TreeTableTextField()); if (tree == null) { throw new IllegalArgumentException("null tree"); } // JW: no need to... this.tree = tree; // immutable } /** * Overriden to determine an offset that tree would place the editor at. The * offset is determined from the <code>getRowBounds</code> JTree method, * and additionaly from the icon DefaultTreeCellRenderer will use. * <p> * The offset is then set on the TreeTableTextField component created in the * constructor, and returned. */ @Override public Component getTableCellEditorComponent(JTable table, Object value, boolean isSelected, int row, int column) { Component component = super.getTableCellEditorComponent(table, value, isSelected, row, column); // JW: this implementation is not bidi-compliant, need to do better initEditorOffset(table, row, column, isSelected); return component; } /** * @param row * @param isSelected */ protected void initEditorOffset(JTable table, int row, int column, boolean isSelected) { if (tree == null) return; // Rectangle bounds = tree.getRowBounds(row); // int offset = bounds.x; Object node = tree.getPathForRow(row).getLastPathComponent(); boolean leaf = tree.getModel().isLeaf(node); boolean expanded = tree.isExpanded(row); TreeCellRenderer tcr = tree.getCellRenderer(); Component editorComponent = tcr.getTreeCellRendererComponent(tree, node, isSelected, expanded, leaf, row, false); ((TreeTableTextField) getComponent()).init(row, column, table, tree, editorComponent); } /** * This is overriden to forward the event to the tree. This will * return true if the click count >= clickCountToStart, or the event is null. */ @Override public boolean isCellEditable(EventObject e) { // JW: quick fix for #592-swingx - // editing not started on keyEvent in hierarchical column (1.6) if (e instanceof MouseEvent) { return (((MouseEvent) e).getClickCount() >= clickCountToStart); } return true; } /** * Component used by TreeTableCellEditor. The only thing this does * is to override the <code>reshape</code> method, and to ALWAYS * make the x location be <code>offset</code>. */ static class TreeTableTextField extends JTextField { private int iconWidth; void init(int row, int column, JTable table, JTree tree, Component editorComponent) { this.column = column; this.row = row; this.table = table; this.tree = tree; updateIconWidth(editorComponent); setComponentOrientation(table.getComponentOrientation()); } /** * @param treeComponent */ private void updateIconWidth(Component treeComponent) { iconWidth = 0; if (!(treeComponent instanceof JLabel)) return; Icon icon = ((JLabel) treeComponent).getIcon(); if (icon != null) { iconWidth = icon.getIconWidth() + ((JLabel) treeComponent).getIconTextGap(); } } private int column; private int row; private JTable table; private JTree tree; /** * {@inheritDoc} <p> * * Overridden to place the textfield in the node content boundaries, * leaving the icon to the renderer. <p> * * PENDING JW: insets? * */ @SuppressWarnings("deprecation") @Override public void reshape(int x, int y, int width, int height) { // Allows precise positioning of text field in the tree cell. // following three lines didn't work out //Border border = this.getBorder(); // get this text field's border //Insets insets = border == null ? null : border.getBorderInsets(this); //int newOffset = offset - (insets == null ? 0 : insets.left); Rectangle cellRect = table.getCellRect(0, column, false); Rectangle nodeRect = tree.getRowBounds(row); nodeRect.width -= iconWidth; if(table.getComponentOrientation().isLeftToRight()) { int nodeStart = cellRect.x + nodeRect.x + iconWidth; int nodeEnd = cellRect.x + cellRect.width; super.reshape(nodeStart, y, nodeEnd - nodeStart, height); // int newOffset = nodeLeftX - getInsets().left; // super.reshape(x + newOffset, y, width - newOffset, height); } else { int nodeRightX = nodeRect.x + nodeRect.width; nodeRect.x = 0; //Math.max(0, nodeRect.x); // ignore the parameter width = nodeRightX - nodeRect.x; super.reshape(cellRect.x + nodeRect.x, y, width, height); } } } private final JTree tree; // immutable }