/* * Copyright (c) 2009 Kathryn Huxtable and Kenneth Orr. * * This file is part of the SeaGlass Pluggable Look and Feel. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * $Id$ */ package com.seaglasslookandfeel.painter; import java.awt.Graphics2D; import javax.swing.JComponent; import com.seaglasslookandfeel.painter.AbstractRegionPainter.PaintContext.CacheMode; import com.seaglasslookandfeel.painter.button.ButtonVariantPainter; import com.seaglasslookandfeel.painter.button.SegmentedButtonPainter; import com.seaglasslookandfeel.painter.button.TexturedButtonPainter; /** * Button painter. This paints both regular and toggle buttons because they look * the same except for the state. This actually delegates to a * SegmentedButtonPainter, which does the actual painting based on client * properties. * * @author Kathryn Huxtable */ public final class ButtonPainter extends AbstractRegionPainter { /** * Control state. */ public static enum Which { BACKGROUND_DEFAULT, BACKGROUND_DEFAULT_FOCUSED, BACKGROUND_PRESSED_DEFAULT, BACKGROUND_PRESSED_DEFAULT_FOCUSED, BACKGROUND_DISABLED, BACKGROUND_ENABLED, BACKGROUND_FOCUSED, BACKGROUND_PRESSED, BACKGROUND_PRESSED_FOCUSED, BACKGROUND_SELECTED, BACKGROUND_SELECTED_FOCUSED, BACKGROUND_PRESSED_SELECTED, BACKGROUND_PRESSED_SELECTED_FOCUSED, BACKGROUND_DISABLED_SELECTED } private PaintContext ctx; private ButtonVariantPainter standard; private ButtonVariantPainter textured; /** * Create a new ButtonPainter. * * @param state the state of the button to be painted. */ public ButtonPainter(Which state) { super(); this.ctx = new PaintContext(CacheMode.FIXED_SIZES); standard = new SegmentedButtonPainter(state, ctx); textured = new TexturedButtonPainter(state, ctx); } /** * {@inheritDoc} */ protected Object[] getExtendedCacheKeys(JComponent c) { Object[] extendedCacheKeys = new Object[] {}; return extendedCacheKeys; } /** * {@inheritDoc} */ protected PaintContext getPaintContext() { return ctx; } /** * {@inheritDoc} */ protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) { getButtonPainter(c).doPaint(g, c, width, height, extendedCacheKeys); } /** * Determine the button painter variant from the component's client * property. * * @param c the component. * * @return the button painter variant. */ private ButtonVariantPainter getButtonPainter(JComponent c) { Object buttonType = c.getClientProperty("JButton.buttonType"); ButtonVariantPainter button = standard; if ("textured".equals(buttonType) || "segmentedTextured".equals(buttonType)) { button = textured; } return button; } }