/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.spritemethodtest;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.android.spritemethodtest.CanvasSurfaceView.Renderer;
/**
* An extremely simple renderer based on the CanvasSurfaceView drawing
* framework. Simply draws a list of sprites to a canvas every frame.
*/
public class SimpleCanvasRenderer implements Renderer {
private Bitmap[] mBitmaps;
private final Paint mFramePaint = new Paint(Paint.FILTER_BITMAP_FLAG);
private int renderCnt = 0;
public void setBitmaps(Bitmap[] pBitmaps) {
mBitmaps = pBitmaps;
}
public void drawFrame(Canvas canvas) {
if (mBitmaps != null) {
if (renderCnt%2 == 0) {
canvas.drawBitmap(mBitmaps[0], 0, 0, mFramePaint);
} else {
canvas.drawBitmap(mBitmaps[1], 0, 0, mFramePaint);
}
++renderCnt;
}
}
public void sizeChanged(int width, int height) {
}
}