package org.reunionemu.jreunion.game.skills.aidia;
import java.util.List;
import java.util.Vector;
import org.reunionemu.jreunion.game.Item;
import org.reunionemu.jreunion.game.LivingObject;
import org.reunionemu.jreunion.game.Player;
import org.reunionemu.jreunion.game.Skill;
import org.reunionemu.jreunion.game.items.equipment.RingWeapon;
import org.reunionemu.jreunion.game.skills.Modifier;
import org.reunionemu.jreunion.server.SkillManager;
public abstract class RingWeaponMastery extends Skill implements Modifier {
public RingWeaponMastery(SkillManager skillManager,int id) {
super(skillManager, id);
}
@Override
public abstract int getLevelRequirement(int level);
@Override
public abstract int getMaxLevel();
public Class<?> getWeaponType(){
return RingWeapon.class;
}
public float getDamageModifier(){
/*
* lvl 1 = 10%
* lvl 2 = 13%
* ...
* lvl 25 = 100%
*/
return 0.9f/(getMaxLevel()-1);
}
public float getDamageModifier(Player player){
float modifier = 1;
Item<?> weapon = player.getEquipment().getMainHand();
if(weapon != null && weapon.getType().getClass().equals(getWeaponType())){
int level = player.getSkillLevel(this);
if(level>0){
modifier += (0.1+((level-1)*getDamageModifier()));
}
}
return modifier;
}
public boolean getCondition(LivingObject owner){
if(owner instanceof Player){
Player player = (Player)owner;
if(player.getSkillLevel(this)==0)
return false;
Item<?> weapon = player.getEquipment().getMainHand();
return weapon!=null && weapon.getType().getClass().equals(getWeaponType());
}
return false;
}
@Override
public ValueType getValueType() {
return Modifier.ValueType.DAMAGE;
}
@Override
public ModifierType getModifierType() {
return Modifier.ModifierType.MULTIPLICATIVE;
}
private int [] affectedSkillIds = {0};
private List<Skill> affectedSkills = null ;
@Override
public List<Skill> getAffectedSkills() {
synchronized(affectedSkillIds){
if (affectedSkills==null){
affectedSkills = new Vector<Skill>();
for(int skillId:affectedSkillIds){
SkillManager skillManager = getSkillManager();
affectedSkills.add(skillManager.getSkill(skillId));
}
}
}
return affectedSkills;
}
@Override
public float getModifier(LivingObject livingObject) {
return getDamageModifier((Player)livingObject);
}
}