package org.reunionemu.jreunion.game;
public class InventoryPosition extends ItemPosition {
private int posX;
private int posY;
private int tab; // 1,2 or 3
public InventoryPosition(int posX, int posY, int tab) {
this.posX = posX;
this.posY = posY;
this.tab = tab;
}
public int getTab(){
return tab;
}
public void setTab(int tab){
this.tab = tab;
}
public int getPosX(){
return posX;
}
public void setPosX(int posX){
this.posX = posX;
}
public int getPosY(){
return posY;
}
public void setPosY(int posY){
this.posY = posY;
}
}