package org.reunionemu.jreunion.game; public class InventoryPosition extends ItemPosition { private int posX; private int posY; private int tab; // 1,2 or 3 public InventoryPosition(int posX, int posY, int tab) { this.posX = posX; this.posY = posY; this.tab = tab; } public int getTab(){ return tab; } public void setTab(int tab){ this.tab = tab; } public int getPosX(){ return posX; } public void setPosX(int posX){ this.posX = posX; } public int getPosY(){ return posY; } public void setPosY(int posY){ this.posY = posY; } }