/* * RED5 Open Source Flash Server - http://code.google.com/p/red5/ * * Copyright 2006-2012 by respective authors (see below). All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.red5.server.adapter; import org.red5.server.api.IClient; import org.red5.server.api.IConnection; import org.red5.server.api.scope.IScope; /** * IApplication provides lifecycle methods that most communication applications * will use. This interface defines the methods that are called by Red5 through * an applications life. * * @author Dominick Accattato * */ public interface IApplication { /** * Called once when application or room starts * * @param app Application or room level scope. See * {@link org.red5.server.api.scope.IScope} for details * @return <code>true</code> continues application run, <code>false</code> * terminates */ public boolean appStart(IScope app); /** * Called per each client connect * * @param conn Connection object used to provide basic connection methods. * See {@link org.red5.server.api.IConnection} * @param params List of params sent from client with NetConnection.connect * call * @return <code>true</code> accepts the connection, <code>false</code> * rejects it */ public boolean appConnect(IConnection conn, Object[] params); /** * Called every time client joins app level scope * * @param client Client object * @param app Scope object * @return <code>true</code> accepts the client, <code>false</code> * rejects it */ public boolean appJoin(IClient client, IScope app); /** * Called every time client disconnects from the application * * @param conn Connection object See {@link org.red5.server.api.IConnection} */ public void appDisconnect(IConnection conn); /** * Called every time client leaves the application scope * * @param client Client object * @param app Scope object */ public void appLeave(IClient client, IScope app); /** * Called on application stop * * @param app Scope object */ public void appStop(IScope app); /** * Called on application room start * * @param room Scope object * @return <code>true</code> if scope can be started, <code>false</code> * otherwise */ public boolean roomStart(IScope room); /** * Called every time client connects to the room * * @param conn Connection object * @param params List of params sent from client with NetConnection.connect * call * @return <code>true</code> accepts the connection, <code>false</code> * rejects it */ public boolean roomConnect(IConnection conn, Object[] params); /** * Called when user joins room scope * * @param client Client object * @param room Scope object * @return <code>true</code> accepts the client, <code>false</code> * rejects it */ public boolean roomJoin(IClient client, IScope room); /** * Called when client disconnects from room scope * * @param conn Connection object used to provide basic connection methods. * See {@link org.red5.server.api.IConnection} */ public void roomDisconnect(IConnection conn); /** * Called when user leaves room scope * * @param client Client object * @param room Scope object */ public void roomLeave(IClient client, IScope room); /** * Called on room scope stop * * @param room Scope object */ public void roomStop(IScope room); }