/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.os; import android.annotation.SystemApi; import android.os.IUpdateEngine; import android.os.IUpdateEngineCallback; import android.os.RemoteException; import android.util.Log; /** * UpdateEngine handles calls to the update engine which takes care of A/B OTA * updates. It wraps up the update engine Binder APIs and exposes them as * SystemApis, which will be called by the system app responsible for OTAs. * On a Google device, this will be GmsCore. * * The minimal flow is: * <ol> * <li>Create a new UpdateEngine instance. * <li>Call {@link #bind}, optionally providing callbacks. * <li>Call {@link #applyPayload}. * </ol> * * In addition, methods are provided to {@link #cancel} or * {@link #suspend}/{@link #resume} application of an update. * * The APIs defined in this class and UpdateEngineCallback class must be in * sync with the ones in * system/update_engine/binder_bindings/android/os/IUpdateEngine.aidl and * system/update_engine/binder_bindings/android/os/IUpdateEngineCallback.aidl. * * {@hide} */ @SystemApi public class UpdateEngine { private static final String TAG = "UpdateEngine"; private static final String UPDATE_ENGINE_SERVICE = "android.os.UpdateEngineService"; /** * Error code from the update engine. Values must agree with the ones in * system/update_engine/common/error_code.h. */ @SystemApi public static final class ErrorCodeConstants { public static final int SUCCESS = 0; public static final int ERROR = 1; public static final int FILESYSTEM_COPIER_ERROR = 4; public static final int POST_INSTALL_RUNNER_ERROR = 5; public static final int PAYLOAD_MISMATCHED_TYPE_ERROR = 6; public static final int INSTALL_DEVICE_OPEN_ERROR = 7; public static final int KERNEL_DEVICE_OPEN_ERROR = 8; public static final int DOWNLOAD_TRANSFER_ERROR = 9; public static final int PAYLOAD_HASH_MISMATCH_ERROR = 10; public static final int PAYLOAD_SIZE_MISMATCH_ERROR = 11; public static final int DOWNLOAD_PAYLOAD_VERIFICATION_ERROR = 12; } /** * Update status code from the update engine. Values must agree with the * ones in system/update_engine/client_library/include/update_engine/update_status.h. */ @SystemApi public static final class UpdateStatusConstants { public static final int IDLE = 0; public static final int CHECKING_FOR_UPDATE = 1; public static final int UPDATE_AVAILABLE = 2; public static final int DOWNLOADING = 3; public static final int VERIFYING = 4; public static final int FINALIZING = 5; public static final int UPDATED_NEED_REBOOT = 6; public static final int REPORTING_ERROR_EVENT = 7; public static final int ATTEMPTING_ROLLBACK = 8; public static final int DISABLED = 9; } private IUpdateEngine mUpdateEngine; /** * Creates a new instance. */ @SystemApi public UpdateEngine() { mUpdateEngine = IUpdateEngine.Stub.asInterface( ServiceManager.getService(UPDATE_ENGINE_SERVICE)); } /** * Prepares this instance for use. The callback will be notified on any * status change, and when the update completes. A handler can be supplied * to control which thread runs the callback, or null. */ @SystemApi public boolean bind(final UpdateEngineCallback callback, final Handler handler) { IUpdateEngineCallback updateEngineCallback = new IUpdateEngineCallback.Stub() { @Override public void onStatusUpdate(final int status, final float percent) { if (handler != null) { handler.post(new Runnable() { @Override public void run() { callback.onStatusUpdate(status, percent); } }); } else { callback.onStatusUpdate(status, percent); } } @Override public void onPayloadApplicationComplete(final int errorCode) { if (handler != null) { handler.post(new Runnable() { @Override public void run() { callback.onPayloadApplicationComplete(errorCode); } }); } else { callback.onPayloadApplicationComplete(errorCode); } } }; try { return mUpdateEngine.bind(updateEngineCallback); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Equivalent to {@code bind(callback, null)}. */ @SystemApi public boolean bind(final UpdateEngineCallback callback) { return bind(callback, null); } /** * Applies the payload found at the given {@code url}. For non-streaming * updates, the URL can be a local file using the {@code file://} scheme. * * <p>The {@code offset} and {@code size} parameters specify the location * of the payload within the file represented by the URL. This is useful * if the downloadable package at the URL contains more than just the * update_engine payload (such as extra metadata). This is true for * Google's OTA system, where the URL points to a zip file in which the * payload is stored uncompressed within the zip file alongside other * data. * * <p>The {@code headerKeyValuePairs} parameter is used to pass metadata * to update_engine. In Google's implementation, this is stored as * {@code payload_properties.txt} in the zip file. It's generated by the * script {@code system/update_engine/scripts/brillo_update_payload}. * The complete list of keys and their documentation is in * {@code system/update_engine/common/constants.cc}, but an example * might be: * <pre> * String[] pairs = { * "FILE_HASH=lURPCIkIAjtMOyB/EjQcl8zDzqtD6Ta3tJef6G/+z2k=", * "FILE_SIZE=871903868", * "METADATA_HASH=tBvj43QOB0Jn++JojcpVdbRLz0qdAuL+uTkSy7hokaw=", * "METADATA_SIZE=70604" * }; * </pre> */ @SystemApi public void applyPayload(String url, long offset, long size, String[] headerKeyValuePairs) { try { mUpdateEngine.applyPayload(url, offset, size, headerKeyValuePairs); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Permanently cancels an in-progress update. * * <p>See {@link #resetStatus} to undo a finshed update (only available * before the updated system has been rebooted). * * <p>See {@link #suspend} for a way to temporarily stop an in-progress * update with the ability to resume it later. */ @SystemApi public void cancel() { try { mUpdateEngine.cancel(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Suspends an in-progress update. This can be undone by calling * {@link #resume}. */ @SystemApi public void suspend() { try { mUpdateEngine.suspend(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Resumes a suspended update. */ @SystemApi public void resume() { try { mUpdateEngine.resume(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Resets the bootable flag on the non-current partition and all internal * update_engine state. This can be used after an unwanted payload has been * successfully applied and the device has not yet been rebooted to signal * that we no longer want to boot into that updated system. After this call * completes, update_engine will no longer report * {@code UPDATED_NEED_REBOOT}, so your callback can remove any outstanding * notification that rebooting into the new system is possible. */ @SystemApi public void resetStatus() { try { mUpdateEngine.resetStatus(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } }