/* ========================================== * JGraphT : a free Java graph-theory library * ========================================== * * Project Info: http://jgrapht.sourceforge.net/ * Project Creator: Barak Naveh (http://sourceforge.net/users/barak_naveh) * * (C) Copyright 2003-2007, by Barak Naveh and Contributors. * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, * Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. */ /* ----------------------- * DepthFirstIterator.java * ----------------------- * (C) Copyright 2003-2007, by Liviu Rau and Contributors. * * Original Author: Liviu Rau * Contributor(s): Barak Naveh * Christian Hammer * * $Id: DepthFirstIterator.java 568 2007-09-30 00:12:18Z perfecthash $ * * Changes * ------- * 29-Jul-2003 : Initial revision (LR); * 31-Jul-2003 : Fixed traversal across connected components (BN); * 06-Aug-2003 : Extracted common logic to TraverseUtils.XXFirstIterator (BN); * 31-Jan-2004 : Reparented and changed interface to parent class (BN); * 04-May-2004 : Made generic (CH) * */ package org.jgrapht.traverse; import java.util.*; import org.jgrapht.*; /** * A depth-first iterator for a directed and an undirected graph. For this * iterator to work correctly the graph must not be modified during iteration. * Currently there are no means to ensure that, nor to fail-fast. The results of * such modifications are undefined. * * @author Liviu Rau * @author Barak Naveh * @since Jul 29, 2003 */ public class DepthFirstIterator<V, E> extends CrossComponentIterator<V, E, CrossComponentIterator.VisitColor> { //~ Instance fields -------------------------------------------------------- /** * LIFO stack of vertices which have been encountered but not yet visited * (WHITE). This stack also contains <em>sentinel</em> entries representing * vertices which have been visited but are still GRAY. A sentinel entry is * a sequence (v, null), whereas a non-sentinel entry is just (v). */ private List<V> stack = new ArrayList<V>(); //~ Constructors ----------------------------------------------------------- /** * Creates a new depth-first iterator for the specified graph. * * @param g the graph to be iterated. */ public DepthFirstIterator(Graph<V, E> g) { this(g, null); } /** * Creates a new depth-first iterator for the specified graph. Iteration * will start at the specified start vertex and will be limited to the * connected component that includes that vertex. If the specified start * vertex is <code>null</code>, iteration will start at an arbitrary vertex * and will not be limited, that is, will be able to traverse all the graph. * * @param g the graph to be iterated. * @param startVertex the vertex iteration to be started. */ public DepthFirstIterator(Graph<V, E> g, V startVertex) { super(g, startVertex); } //~ Methods ---------------------------------------------------------------- /** * @see CrossComponentIterator#isConnectedComponentExhausted() */ protected boolean isConnectedComponentExhausted() { for (;;) { if (stack.isEmpty()) { return true; } if (peekStack() != null) { // Found a non-sentinel. return false; } // Found a sentinel: pop it, record the finish time, // and then loop to check the rest of the stack. // Pop null we peeked at above. popStack(); // This will pop corresponding vertex to be recorded as finished. recordFinish(); } } /** * @see CrossComponentIterator#encounterVertex(Object, Object) */ protected void encounterVertex(V vertex, E edge) { putSeenData(vertex, VisitColor.WHITE); stack.add(vertex); } /** * @see CrossComponentIterator#encounterVertexAgain(Object, Object) */ protected void encounterVertexAgain(V vertex, E edge) { VisitColor color = getSeenData(vertex); if (color != VisitColor.WHITE) { // We've already visited this vertex; no need to mess with the // stack (either it's BLACK and not there at all, or it's GRAY // and therefore just a sentinel). return; } int i = stack.indexOf(vertex); // Since we've encountered it before, and it's still WHITE, it // *must* be on the stack. assert (i > -1); stack.remove(i); stack.add(vertex); } /** * @see CrossComponentIterator#provideNextVertex() */ protected V provideNextVertex() { V v; for (;;) { v = popStack(); if (v == null) { // This is a finish-time sentinel we previously pushed. recordFinish(); // Now carry on with another pop until we find a non-sentinel } else { // Got a real vertex to start working on break; } } // Push a sentinel for v onto the stack so that we'll know // when we're done with it. stack.add(v); stack.add(null); putSeenData(v, VisitColor.GRAY); return v; } private V popStack() { return stack.remove(stack.size() - 1); } private V peekStack() { return stack.get(stack.size() - 1); } private void recordFinish() { V v = popStack(); putSeenData(v, VisitColor.BLACK); finishVertex(v); } } // End DepthFirstIterator.java