package org.openswing.swing.client;
import java.awt.*;
import javax.swing.*;
import org.openswing.swing.mdi.client.*;
import org.openswing.swing.util.client.*;
/**
* <p>Title: OpenSwing Framework</p>
* <p>Description: SplashScreen class.</p>
* <p>Copyright: Copyright (C) 2006 Mauro Carniel</p>
*
* <p> This file is part of OpenSwing Framework.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the (LGPL) Lesser General Public
* License as published by the Free Software Foundation;
*
* GNU LESSER GENERAL PUBLIC LICENSE
* Version 2.1, February 1999
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* The author may be contacted at:
* maurocarniel@tin.it</p>
*
* @author Mauro Carniel
* @version 1.0
*/
public class SplashScreen extends JWindow {
/** image to show */
private Image image;
/** splash screen text (may be null) */
private String text;
/** delay time, expressed in seconds */
private int delayTime;
/** parent frame */
private JFrame parentFrame;
/**
* Constructor.
* @param imageName image file name (the image file must be located in "images" subfolder)
* @param text (optional) text to show under the image; may be null
* @param delayTime delay time, expressed in seconds
*/
public SplashScreen(JFrame parentFrame,String imageName, String text,int delayTime) {
super(parentFrame==null?MDIFrame.getInstance():parentFrame);
this.parentFrame = parentFrame==null?MDIFrame.getInstance():parentFrame;
this.image = ClientUtils.getImage(imageName);
this.text = text;
this.delayTime = delayTime;
pack();
ClientUtils.centerWindow(parentFrame,this);
setVisible(true);
}
/**
* Show the splash screen and text under it.
*/
public final void paint(Graphics g) {
super.paint(g);
Dimension size = getSize();
g.setColor(Color.black);
g.drawRect(0, 0, size.width-1, size.height-1);
g.drawImage(image, 1, 1, image.getWidth(this), image.getHeight(this), this);
if(text != null) {
FontMetrics fm = g.getFontMetrics();
int y = image.getHeight(this) + 2 + fm.getAscent();
int x = (size.width-fm.stringWidth(text)) / 2;
g.setColor(getForeground());
g.drawString(text, x, y);
}
}
/**
* Method automatically called by the JVM to fetch window dimensions.
* @return Dimension
*/
public Dimension getPreferredSize() {
if (image!=null) {
Dimension dim = new Dimension(image.getWidth(this)+2,image.getHeight(this)+2);
if(text!=null) {
FontMetrics fm = this.getGraphics().getFontMetrics();
dim.height += fm.getHeight()+2;
}
return dim;
}
else
return new Dimension(0,0);
}
/**
* Method automatically called by the constructor to show the splash screen.
* The method return immediately but the window will remain visibile for "delayTime" seconds.
*/
public final void setVisible(boolean visible) {
super.setVisible(visible);
if(visible && delayTime > 0) {
new Thread() {
public void run() {
try {
Thread.sleep(delayTime*1000L);
}
catch(InterruptedException ex) {}
dispose();
}
}.start();
}
}
}