package oripa.paint.core;
import oripa.ORIPA;
public class BasicUndo {
/**
* executes undo of the state if some vertex or line is picked.
* If the context has no such element (we assume it the starting point),
* undo of input is executed.
* @param state
* @param context
* @return next state defined by the given state.
*/
public static ActionState undo(ActionState state, PaintContext context){
ActionState next = state;
if(context.getLineCount() > 0 || context.getVertexCount() > 0){
next = state.undo(context);
}
else {
ORIPA.doc.loadUndoInfo();
}
return next;
}
}