/** * OrbisGIS is a java GIS application dedicated to research in GIScience. * OrbisGIS is developed by the GIS group of the DECIDE team of the * Lab-STICC CNRS laboratory, see <http://www.lab-sticc.fr/>. * * The GIS group of the DECIDE team is located at : * * Laboratoire Lab-STICC – CNRS UMR 6285 * Equipe DECIDE * UNIVERSITÉ DE BRETAGNE-SUD * Institut Universitaire de Technologie de Vannes * 8, Rue Montaigne - BP 561 56017 Vannes Cedex * * OrbisGIS is distributed under GPL 3 license. * * Copyright (C) 2007-2014 CNRS (IRSTV FR CNRS 2488) * Copyright (C) 2015-2017 CNRS (Lab-STICC UMR CNRS 6285) * * This file is part of OrbisGIS. * * OrbisGIS is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * OrbisGIS is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * OrbisGIS. If not, see <http://www.gnu.org/licenses/>. * * For more information, please consult: <http://www.orbisgis.org/> * or contact directly: * info_at_ orbisgis.org */ package org.orbisgis.legend.structure.viewbox; import org.orbisgis.coremap.renderer.se.graphic.ViewBox; import org.orbisgis.coremap.renderer.se.parameter.real.RealLiteral; import org.orbisgis.coremap.renderer.se.parameter.real.RealParameter; import org.orbisgis.legend.structure.literal.RealLiteralLegend; import org.orbisgis.legend.structure.parameter.NumericLegend; /** * {@code ViewBox} instances can all be described as being associated to two * random {@code NumericLegend} instances. Consequently, this class is the base * legend description of {@code ViewBox}, and can be reused freely for more * accurate descriptions. * @author Alexis Guéganno */ public class DefaultViewBox implements ViewBoxLegend{ private ViewBox viewBox; private NumericLegend height; private NumericLegend width; /** * Builds a new DefaultViewBox with 3 as height and width. */ public DefaultViewBox(){ viewBox = new ViewBox(); height = new RealLiteralLegend(new RealLiteral(3)); width = new RealLiteralLegend(new RealLiteral(3)); viewBox.setWidth((RealParameter)width.getParameter()); viewBox.setHeight((RealParameter)height.getParameter()); } /** * Build a new {@code DefaultViewBox} with the given parameters, using * directly the two needed {@code NumericLegend} instances. * @param height * @param width * @param view */ public DefaultViewBox(NumericLegend height, NumericLegend width, ViewBox view){ viewBox = view; this.height = height; this.width = width; } /** * Build a new {@code DefaultViewBox}. We have just one {@code * NumericLegend} here. Its meaning is dependant on {@code isHeight}. If * {@code isHeight}, {@code nl} is supposed to be the description of the * height of {@code view}. If not {@ode isHeight}, it is the description * of the width. * @param nl * @param isHeight * @param view */ public DefaultViewBox(NumericLegend nl, boolean isHeight, ViewBox view){ if(isHeight){ height = nl; width = null; } else { height = null; width = nl; } viewBox = view; } /** * Gets the {@code ViewBox} associated to this LegendStructure. * @return */ @Override public ViewBox getViewBox() { return viewBox; } /** * Gets the {@code LegendStructure} associated to the height of this {@code * ViewBox}. * @return */ public NumericLegend getHeightLegend() { return height; } /** * Gets the {@code LegendStructure} associated to the width of this {@code * ViewBox}. * @return */ public NumericLegend getWidthLegend() { return width; } /** * Gets the {@code LegendStructure} associated to the height of this {@code * ViewBox}. * @return */ public void setHeightLegend(NumericLegend nl) { height = nl; } /** * Gets the {@code LegendStructure} associated to the width of this {@code * ViewBox}. * @param nl */ public void setWidthLegend(NumericLegend nl) { width = nl; } }