/**
* OrbisGIS is a java GIS application dedicated to research in GIScience.
* OrbisGIS is developed by the GIS group of the DECIDE team of the
* Lab-STICC CNRS laboratory, see <http://www.lab-sticc.fr/>.
*
* The GIS group of the DECIDE team is located at :
*
* Laboratoire Lab-STICC – CNRS UMR 6285
* Equipe DECIDE
* UNIVERSITÉ DE BRETAGNE-SUD
* Institut Universitaire de Technologie de Vannes
* 8, Rue Montaigne - BP 561 56017 Vannes Cedex
*
* OrbisGIS is distributed under GPL 3 license.
*
* Copyright (C) 2007-2014 CNRS (IRSTV FR CNRS 2488)
* Copyright (C) 2015-2017 CNRS (Lab-STICC UMR CNRS 6285)
*
* This file is part of OrbisGIS.
*
* OrbisGIS is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* OrbisGIS is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* OrbisGIS. If not, see <http://www.gnu.org/licenses/>.
*
* For more information, please consult: <http://www.orbisgis.org/>
* or contact directly:
* info_at_ orbisgis.org
*/
package org.orbisgis.legend.structure.viewbox;
import org.orbisgis.coremap.renderer.se.graphic.ViewBox;
import org.orbisgis.coremap.renderer.se.parameter.real.RealLiteral;
import org.orbisgis.coremap.renderer.se.parameter.real.RealParameter;
import org.orbisgis.legend.structure.literal.RealLiteralLegend;
import org.orbisgis.legend.structure.parameter.NumericLegend;
/**
* {@code ViewBox} instances can all be described as being associated to two
* random {@code NumericLegend} instances. Consequently, this class is the base
* legend description of {@code ViewBox}, and can be reused freely for more
* accurate descriptions.
* @author Alexis Guéganno
*/
public class DefaultViewBox implements ViewBoxLegend{
private ViewBox viewBox;
private NumericLegend height;
private NumericLegend width;
/**
* Builds a new DefaultViewBox with 3 as height and width.
*/
public DefaultViewBox(){
viewBox = new ViewBox();
height = new RealLiteralLegend(new RealLiteral(3));
width = new RealLiteralLegend(new RealLiteral(3));
viewBox.setWidth((RealParameter)width.getParameter());
viewBox.setHeight((RealParameter)height.getParameter());
}
/**
* Build a new {@code DefaultViewBox} with the given parameters, using
* directly the two needed {@code NumericLegend} instances.
* @param height
* @param width
* @param view
*/
public DefaultViewBox(NumericLegend height, NumericLegend width, ViewBox view){
viewBox = view;
this.height = height;
this.width = width;
}
/**
* Build a new {@code DefaultViewBox}. We have just one {@code
* NumericLegend} here. Its meaning is dependant on {@code isHeight}. If
* {@code isHeight}, {@code nl} is supposed to be the description of the
* height of {@code view}. If not {@ode isHeight}, it is the description
* of the width.
* @param nl
* @param isHeight
* @param view
*/
public DefaultViewBox(NumericLegend nl, boolean isHeight, ViewBox view){
if(isHeight){
height = nl;
width = null;
} else {
height = null;
width = nl;
}
viewBox = view;
}
/**
* Gets the {@code ViewBox} associated to this LegendStructure.
* @return
*/
@Override
public ViewBox getViewBox() {
return viewBox;
}
/**
* Gets the {@code LegendStructure} associated to the height of this {@code
* ViewBox}.
* @return
*/
public NumericLegend getHeightLegend() {
return height;
}
/**
* Gets the {@code LegendStructure} associated to the width of this {@code
* ViewBox}.
* @return
*/
public NumericLegend getWidthLegend() {
return width;
}
/**
* Gets the {@code LegendStructure} associated to the height of this {@code
* ViewBox}.
* @return
*/
public void setHeightLegend(NumericLegend nl) {
height = nl;
}
/**
* Gets the {@code LegendStructure} associated to the width of this {@code
* ViewBox}.
* @param nl
*/
public void setWidthLegend(NumericLegend nl) {
width = nl;
}
}