/******************************************************************************* * openDLX - A DLX/MIPS processor simulator. * Copyright (C) 2013 The openDLX project, University of Augsburg, Germany * Project URL: <https://sourceforge.net/projects/opendlx> * Development branch: <https://github.com/smetzlaff/openDLX> * * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program, see <LICENSE>. If not, see * <http://www.gnu.org/licenses/>. ******************************************************************************/ package openDLX.gui.command.userLevel; import openDLX.gui.MainFrame; import openDLX.gui.command.Command; import openDLX.gui.command.systemLevel.ThreadCommandRunSlowly; import openDLX.gui.dialog.Player; public class CommandRunSlowly implements Command { private MainFrame mf; public CommandRunSlowly(MainFrame mf) { this.mf = mf; } @Override public void execute() { //check if state is executing and check if the current openDLX has finished (when it has finished ->updates are no longer allowed) if (mf.isExecuting() && mf.isUpdateAllowed()) { new Thread(new ThreadCommandRunSlowly(mf)).start(); new Player(mf); } } }