/*******************************************************************************
* openDLX - A DLX/MIPS processor simulator.
* Copyright (C) 2013 The openDLX project, University of Augsburg, Germany
* Project URL: <https://sourceforge.net/projects/opendlx>
* Development branch: <https://github.com/smetzlaff/openDLX>
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program, see <LICENSE>. If not, see
* <http://www.gnu.org/licenses/>.
******************************************************************************/
package openDLX.gui.command.userLevel;
import openDLX.gui.MainFrame;
import openDLX.gui.command.Command;
import openDLX.gui.command.systemLevel.ThreadCommandRunSlowly;
import openDLX.gui.dialog.Player;
public class CommandRunSlowly implements Command
{
private MainFrame mf;
public CommandRunSlowly(MainFrame mf)
{
this.mf = mf;
}
@Override
public void execute()
{ //check if state is executing and check if the current openDLX has finished (when it has finished ->updates are no longer allowed)
if (mf.isExecuting() && mf.isUpdateAllowed())
{
new Thread(new ThreadCommandRunSlowly(mf)).start();
new Player(mf);
}
}
}