/******************************************************************************* * openDLX - A DLX/MIPS processor simulator. * Copyright (C) 2013 The openDLX project, University of Augsburg, Germany * Project URL: <https://sourceforge.net/projects/opendlx> * Development branch: <https://github.com/smetzlaff/openDLX> * * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program, see <LICENSE>. If not, see * <http://www.gnu.org/licenses/>. ******************************************************************************/ package openDLX.datatypes; import openDLX.PipelineConstants; public class DecodeExecuteData { private Instruction inst; private uint32 pc; private uint32 alu_in_a; private uint32 alu_in_b; private uint32 branch_ctrl_in_a; private uint32 branch_ctrl_in_b; private uint32 store_value; public DecodeExecuteData(Instruction inst, uint32 pc, uint32 alu_in_a, uint32 alu_in_b, uint32 branch_ctrl_in_a, uint32 branch_ctrl_in_b, uint32 store_value) { this.inst = inst; this.pc = pc; this.alu_in_a = alu_in_a; this.alu_in_b = alu_in_b; this.branch_ctrl_in_a = branch_ctrl_in_a; this.branch_ctrl_in_b = branch_ctrl_in_b; this.store_value = store_value; } public Instruction getInst() { return inst; } public uint32 getPc() { return pc; } public uint32 getAluInA() { return alu_in_a; } public uint32 getAluInB() { return alu_in_b; } public uint32 getBranchCtrlInA() { return branch_ctrl_in_a; } public uint32 getBranchCtrlInB() { return branch_ctrl_in_b; } public uint32 getStoreValue() { return store_value; } public void flush() { inst = new Instruction(PipelineConstants.PIPELINE_BUBBLE_INSTR); pc = PipelineConstants.PIPELINE_BUBBLE_ADDR; alu_in_a = new uint32(0); alu_in_b = new uint32(0); store_value = new uint32(0); } }